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Inkwell Fan & Vernal Umbrella PvP Build

Overview
Designed for: PvP
Weapons: Umbrella and Fan
Role: DPS
Difficulty:
Normal
Strengths
  • High Damage
  • Easy to Play
  • Great Range
  • Good Utility
Weaknesses
  • Somewhat clunky
  • Squishy

Overview

As one of the only pure Ranged DPS in the game, this build remains very squishy and can prove challenging for a new player that has yet to learn what other weapons do and how to defend against them. However, in the hands of a more experienced player, the Inkwell FanInkwell Fan combining with the Vernal UmbrellaVernal Umbrella is a very powerful combo, performing particularly well when in a group setting, in the Perception Forest or in guild pvp fights. The usefulness of Jadewind ShieldJadewind Shield cannot be denied as it helps funnel enemies while also blocking many movement skills that otherwise would catch many allies or yourself out of position. Playing around Jadewind ShieldJadewind Shield and using it to shoot through is an essential skill for this build but don't forget that Jadewind ShieldJadewind Shield also boosts your projectile damage!


Martial Arts

Vernal Umbrella
Vernal Umbrella
Inkwell Fan
Inkwell Fan


Inner Way

Morale Chant
Morale Chant
Star Reacher
Star Reacher
Blossom Barrage
Blossom Barrage
Trapped Beast
Trapped Beast

Being a glasscannon build, the Morale ChantMorale Chant is one of the best Inner Ways you can choose. Another important Inner Way is the Blossom BarrageBlossom Barrage which not only adds an extra charge to your Spring SorrowSpring Sorrow but also increases the damage their receive from your attacks. This is very important as it doubles your stun potential and this is your main way of catching players out of position before going in to combo or airjuggle them. Trapped BeastTrapped Beast is used as a defensive Inner Way to help stay alive when you are being focused, giving friendly players time to heal you back up before going down.


Mystic Skills

Talon Strike
Soaring Spin
Serene Breeze
Free Morph
Leaping Toad
Guardian Palm
Golden Body
Cloud Steps

Leaping ToadLeaping Toad a good choice to knock people down with low vitality cost. Another good CC skill is the Talon StrikeTalon Strike, being able to use this to get enemies off you again before either backing off or pushing in. Soaring SpinSoaring Spin does great damage but also reduces healing received. Cloud StepsCloud Steps combos perfectly into Guardian PalmGuardian Palm to deal damage as it is quite difficult to defend against most of the time as long you wait for the enemy to be slowed or exhausted. Golden BodyGolden Body is a strong defensive on need to help with living through combos. Lastly, the Serene BreezeSerene Breeze is an obvious choice for all PVP content in Where Winds Meet.


Rotations

Main Ranged DPS Rotation ↴
Jadewind Shield
Jadewind Shield
Arrow right.webp
Dual-Weapon Skill
Dual-Weapon Skill
Arrow right.webp
Spring Away
Spring Away
Arrow right.webp
Spring Sorrow
Spring Sorrow
Arrow right.webp
Dual-Weapon Skill
Dual-Weapon Skill
Arrow right.webp
Jadewind Shield
Jadewind Shield
Arrow right.webp
Spring Away
Spring Away
  • While not being the most difficult rotation by any means, it is still very potent. Begin by putting up a Jadewind ShieldJadewind Shield so you have something to kite around and also blocks enemy ranged attacks. Swap to your Vernal UmbrellaVernal Umbrella then hold down Spring AwaySpring Away to deal damage from range. Use Spring SorrowSpring Sorrow to stun the enemy if needed before using Jadewind ShieldJadewind Shield to reposition and deal damage again in the same way.
Melee Air Combo Rotation ↴
Soaring Spin
Soaring Spin
Arrow right.webp
Peak's Springless Silence
Peak's Springless Silence
Arrow right.webp
Moon Shatter Spring
Moon Shatter Spring
Arrow right.webp
Wolflike Frenzy
Wolflike Frenzy
  • Begin with Soaring SpinSoaring Spin Peak's Springless SilencePeak's Springless Silence to knock an enemy into the air before following up with Moon Shatter SpringMoon Shatter Spring then straight into Free MorphFree Morph for even more damage.

Make sure that you use Serene BreezeSerene Breeze when you are locked in a CC as this is your main way of coming back and out of combos. There are many situations you might end up killed if you don't make use of this.


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