This build is up to date for the September 23, 2025 patch.
Overview
This Enigma, Staff and Orb build is meant to be played in a larger group, either as part of the main group on a Battleground or within guild boss fights. It is capable of dealing good AOE damage and lock down areas with its oppressive skills that cover large areas and can be incredibly annoying to deal with while also dealing insane damage.
Attributes
PRIMARY

Dexterity
+

Perception
SECONDARY

Strength
+

Wisdom
With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
To maximize damage, put most of your focus on Dexterity and Perception, since these two stats scale your DPS the most and make every hit land harder. While a small investment in Wisdom can help smooth out your mana regeneration, it should never come at the expense of your core damage stats. On top of that, make sure you don’t neglect Strength entirely. Atleast thirty points here will give you a reliable boost to your health, keeping you alive long enough to take full advantage of your damage scaling.
Skills
Good for all guilds and players looking to play a high AOE build, this Enigma build offers exceptional AOE damage in all situations.
Your main source of damage comes from 
Judgment Lightning, fully charged 
Serial Fire Bombs, and of course 
Infernal Meteor, which all deliver massive burst when used correctly. That said, the Orb side of the build shouldn’t be overlooked either, as 
Supernova Collapse, 
Interstellar Explosion, and 
Void Slash add a huge amount of extra firepower and can’t be ignored if you want to maximize overall DPS.
On the passive side, 
Flame Condensation is key for scaling up your raw damage, while 
Mana Amp gives you the much-needed mana sustain to keep up the pace. 
Astral Overseer stands out as one of the most impactful, boosting your crit rate while also reducing the cooldown of 
Starcalling. Alongside these, 
Pulsating Galaxy provides steady bonus magic damage as you weave skills into your rotation, and both 
Stellar Echo and 
Manaball Eruption add consistent extra bursts of damage that build naturally as you cycle through abilities.
Equipment
Tier 3 (Work in progress)
Daigon's Charred Emberstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Hit Chance
Primary
Azure Nexus Sphere
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Hit Chance
Crowned Skull of Victory
Max Health
Magic Evasion
Mana Cost Efficiency
Resonance Effect: Ranged Evasion
Cloak of Victorious Destiny
Max Health
Debuff Duration
Skill Damage Resistance
Resonance Effect: Max Health
Transcendent Tempest's Armor
Debuff Duration
Magic Evasion
Ranged Evasion
Resonance Effect: Ranged Evasion
Spectral Overseer's Handguards
Hit Chance
Ranged Evasion
Range
Resonance Effect: Ranged Evasion
Spectral Overseer's Trousers
Magic Evasion
Ranged Evasion
Max Health
Resonance Effect: Ranged Evasion
Transcendent Tempest's Boots
Ranged Evasion
Magic Evasion
Movement Speed
Resonance Effect: Ranged Evasion
Earrings of Forlorn Elegance
Front Heavy Attack Chance
Side Heavy Attack Chance
Front Hit Chance
Resonance Effect: Max Health
Death Knell Gorget
Skill Damage Boost
Max Health
Buff Duration
Resonance Effect: Max Health
Primal Golden Cuffs
Mana Regen
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Ring of Eternal Flames
Skill Damage Boost
Max Health
Buff Duration
Resonance Effect: Max Health
Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health
Resonance Effect: Max Health
Hero's Legacy Warbelt
Max Health
Debuff Duration
Skill Damage Resistance
Resonance Effect: Max Health
Info
Equipment is being updated, if tier 3 items are in the tier 3 tab, it means the equipment on this build was updated.
Calanthia's Spire of Torment
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Hit Chance
Primary
Nerzatum's Orb of Reaping
Heavy Attack Chance
Critical Hit Chance
Hit Chance
Resonance Effect: Heavy Attack Chance
Blood Hunter Hood
Magic Evasion
Cooldown Speed
Mana Cost Efficiceny
Resonance Effect: Max Health
Calanthia's Confession
Max Mana
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Blood Hunter Garb
Max Health
Buff Duration
Debuff Duration
Resonance Effect: Max Health
Blood Hunter Hand Guards
Max Health
Hit Chance
Range
Resonance Effect: Max Health
Blood Hunter Leg Guards
Max Health
Magic Evasion
Ranged Evasion
Resonance Effect: Max Health
Imperial Seeker's Boots
Max Stamina
Magic Evasion
Movement Speed
Resonance Effect: Max Health
Teardrops of Fortunate Omens
Back Hit Chance
Back Heavy Attack Chance
Side Heavy Attack Chance
Resonance Effect: Max Health
Collar of the New Moon
Skill Damage Boost
Max Mana
Buff Duration
Resonance Effect: Max Health
Bracelet of Infernal Loops
Max Health
Skill Damage Resistance
Weaken Resistance
Resonance Effect: Max Health
Coil of Seething Venom
Skill Damage Boost
Heavy Attack Damage Resistance
Buff Duration
Resonance Effect: Max Health
Eternal Promise
Skill Damage Boost
Buff Duration
Max Health
Belt of the Dying Spark
Max Mana
Skill Damage Resistance
Debuff Duration
Resonance Effect: Max Health
Weapon Masteries
Staff

Orb

You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.
Artifacts
Chaos Harbinger Talistone I
Damage: 10
Heavy Attack Chance
Magic Critical Hit Chance
Magic Heavy Attack Chance
Chaos Harbinger Solarstone
Weaken Chance
Silence Chance
Weaken Chance
CC Chance
Chaos Harbinger Talistone III
Max Health: 1750
Max Mana
Mana Regen
CC Resistance
Chaos Harbinger Talistone II
Defense: 200
Ranged Endurance
Endurance
Heavy Attack Evasion
Chaos Harbinger Lunarstone
Weaken Resistance
Collision Resistance
Weaken Resistance
CC Resistances
Chaos Harbinger Talistone IV
Max Health: 1750
Critical Hit Chance
Magic Heavy Attack Chance
Magic Critical Hit Chance
Rotations
- Begin the rotation by using

High Locus to buff your damage before using 
Serial Fire Bombs to deal some damage on a clump of enemies. Then, quickly continue with 
Summon Constellation straight into 
Interstellar Explosion. Keep in mind that you will then have a limited time window to use 
Void Slash and 
Stellar Dash.
- Use this rotation to deny an area by putting your orbs down with File:Summon Sontellation.webp
Summon Sontellation (or 
Starcalling) before using 
Supernova Collapse followed by 
Star Destroyer.
Useful Information
- Select Lady Knight Kamarshea as your guardian; it provides essential protection with its shield, capable of absorbing damage equal to 50% of your mana. This not only aids in mitigating damage but also increases your cooldown speed in order to let you heal more often. However, you can also use Shade Revenant Stheno or Geen Ranger Elowen if you are looking to deal extra damage or root enemies if you are in a party that has to burst down enemies quickly or lock down groups.
Other Enigma Builds
PvEHardDPSRanged
PvPHardDPSRangedAssassin