Tyroxin/Buddelkiste
Engineer
The vast majority of Engineers in PvP are playing power-based specs focusing on burst damage with minimal sustain. They have plenty of unique buffs from traits and signets that could help us identify what we're up against.
build | Specs | Notes |
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Power | ![]() |
check their buff bar for ![]() | , this means they are running
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if they have Explosive Entrance expect a low sustain high damage build with and/or heavy point-blank AoE from gyros. | |
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expect Holosmiths to run high damage, low sustain builds. Their bunker builds are dead and condi was always niche. They'll roam the map and attempt to +1 fights, but better ones could also take some 1v1s. They're generally weak to conditions, but the ![]() ![]() | |
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once again, keep an eye out for Rifle Mechanists in ranked these days however. | . Low sustain, high mobility, moderate ranged damage. There aren't a lot of|
Condition | ![]() |
check their buffs for this build for more details. | . These are midrange jack-of-all-trades, master of none specs. Can perform a variety of roles, their damage depends a lot on their Mech and the Superconducting Signet. Low sustain, high mobility, decent damage in medium range to close range. Check out
Bunker | ![]() |
if the Explosive Entrance buff is missing there's a chance that they are playing a bunker build. Be careful in melee especially when contesting a point as they're still able to do high damage by overlapping various AoE skills such as | and .
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if none of the above mentioned signs are present, assume it's a bunker build. Low damage, medium sustain, sits on node and either stalls or tries to win over time. Destroying their Mech reduces their sustain and takes away their killpotential. |
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