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Untamed - Power Unspeared Roamer

This is a test build. You may comment and rate it.

Focused on: Strike damage and Mobility

Designed for: WvW Roaming

Expansions required: End of Dragons buildsSecrets of the Obscure buildsJanthir Wilds builds

Difficulty:
Hard
This build was last updated on July 31, 2025.

Overview

An Untamed power build for WvW roaming utilizing Ranger's spear to deal massive damage in close to medium range. This is a high risk, high reward build that could delete opponents in seconds but might lose just as easily if you're not careful.


Skill Bar

Aether Hunter
Smokescale
Spear
Dagger/Mace
Utility


Skill Variants

Weapons

Spear is mandatory but the secondary weapon slot is more flexible. Viable options are:

  • Mainhand Dagger - the biggest selling point here is the teleport, especially the vertical mobility it offers. WIth dagger you get to chase after enemies even if they escape to the highground. The damage is also fine and has a combo finsher for stealth stacking.
  • Mainhand Sword - 2 mobility tools with combo potential and great damage.
  • Offhand Mace - sort of a defensive weapon with condi cleansing and a bit of Stability Stability that's just enough to counter certain CCs when timed right. Also has great damage.
  • Offhand Warhorn - combo potential, CC and some ranged pressure. The boons are not that relevant except for the opener, as you can get these passively from other sources during combat.


Pets


Template Code

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Specializations


Equipment

Head
Berserker
Shoulders
Berserker
Chest
Berserker
Hands
Berserker
Legs
Berserker
Feet
Berserker
Backpiece
Berserker
Accessory
Berserker
Accessory
Berserker
Amulet
Berserker
Ring
Marauder
Ring
Marauder
Spear
Berserker
Sigil
Sigil
Dagger
Berserker
Mace
Berserker
Sigil
Sigil
Rune
x6
Infusion
x18
Relic


Equipment Changes

Sigils

Spear

  • Sigil of Superior Sigil of Hydromancy over Cleansing - adds instant burst damage to your weapon swap, bu it could break your stealth too.


Consumables

Food

  • - strong mix of sustain and damage.
  • - more evasion uptime and Companion's Defense synergy.
    • Budget version:


Utility

  • or .


Usage

To be added


Related Builds


Ratings

This build has a rating of 4 stars based on 1 votes.
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4 stars
Carefulways103 gave this build 4 stars • January 2025
This is about what i run. Switching the first wilderness survival perk is big due to aoe barrage hitting some targets that inflict negative or even damage back to you and that regen running makes it to where i do not have to worry about dropping out due to running out of heals, in which course setting the third untamed option to a self heal is huge during battle as if you drop signet of the hunt in there prior to that and your unleased ambush from longbow, and switch the second untamed option to where it removes boons, your hitting 15 in the pile removing 30 boons while overexceeding your healthbar for an essestial full health self heal, which of course you have to overset the skirmishing perkset over to precision, with two stun breaks that also remove condi and grant fury, with an entangled on there for helping teammates running or securing the kill, sad to see this build not on there. signet of lesser stone and run through that pile with either the untamed heal or your ultimate, up.

Comments

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