Difference between revisions of "Holosmith - Power Sword DPS"
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| xpac = pof | | xpac = pof | ||
| meta = y | | meta = y | ||
− | | difficulty = | + | | difficulty = 2 |
}} | }} | ||
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| weapon1 = sword | | weapon1 = sword | ||
| weapon2 = pistol | | weapon2 = pistol | ||
− | | healing = | + | | healing = A.E.D. |
| utility1 = Grenade Kit | | utility1 = Grenade Kit | ||
− | | utility2 = | + | | utility2 = Photon Wall |
| utility3 = Laser Disk | | utility3 = Laser Disk | ||
| elite = Prime Light Beam | | elite = Prime Light Beam | ||
Line 32: | Line 32: | ||
===Weapon Variants=== | ===Weapon Variants=== | ||
− | * ''Shield'' can be used in the offhand slot | + | * ''Shield'' can be used in the offhand slot for extra CC and/or survivability, for a small DPS loss. |
===Skill Variants=== | ===Skill Variants=== | ||
− | |||
'''Healing''' | '''Healing''' | ||
− | * {{Skill| | + | * {{Skill|Healing Turret}} could be taken to provide some AoE condi clease if your group otherwise lacks it. |
'''Utility''' | '''Utility''' | ||
+ | * {{skill|Throw Mine}} can replace {{Skill|Photon Wall}} or {{skill|Grenade Kit}} for extra CC or boon rip. Additionally, it will be higher burst damage if you are able to precast {{skill|Throw Mine}} and/or {{Skill|Mine Field}}. They are a similar DPS loss, but dropping {{Skill|Photon Wall}} is preferable as {{skill|Grenade Kit}} provides ranged damage which can be very valuable in maintaining DPS uptime. You should also switch to {{relic|Relic of the Thief}} if you remove {{skill|Grenade Kit}}. | ||
+ | * Players that own Janthir Wilds can swap out {{skill|Grenade Kit}} and {{skill|Photon Wall}} for {{skill|Bomb Kit}} and {{skill|Throw Mine}}, and bring {{relic|Relic of Bloodstone}}. This removes your ranged damage and is only a small improvement in long-term DPS, but has higher burst. | ||
− | + | ||
− | + | Other utility options are a much larger DPS loss: | |
− | + | * {{Skill|Hard Light Arena}} can be useful in uncoordinated groups for the protection and pull. | |
− | + | * {{Skill|Spectrum Shield}} if you don't trust your healer to keep you alive or stunbreak you in high pressure fights. | |
+ | * {{skill|Personal Battering Ram}} for massive amounts of CC. | ||
Line 52: | Line 54: | ||
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQMGOyYvOSsqDyoPhgCGAOUW5RZXFlcW8BWJAQAAAAAAAAAAAAAAAAAAAAA=] |
}} | }} | ||
Line 76: | Line 78: | ||
| infusion1 = Mighty +9 Agony Infusion | | infusion1 = Mighty +9 Agony Infusion | ||
| infusion1-qt = 18 | | infusion1-qt = 18 | ||
+ | | relic = Relic of Fireworks | ||
<!-- Custom stats --> | <!-- Custom stats --> | ||
| head = | | head = | ||
Line 93: | Line 96: | ||
===Equipment Variants=== | ===Equipment Variants=== | ||
+ | * If not using {{skill|Grenade Kit}} and offhand '''Pistol''', {{relic|Relic of the Thief}} will be higher damage. | ||
+ | * Players that own Janthir Wilds can use {{relic|Relic of Bloodstone}} by swapping out {{skill|Grenade Kit}} and {{skill|Photon Wall}} for {{skill|Bomb Kit}} and {{skill|Throw Mine}}. | ||
* The {{tooltip|Dragon stats}} pieces are a tiny dps increase, so you can run full {{tooltip|Berserker stats}} if you prefer. | * The {{tooltip|Dragon stats}} pieces are a tiny dps increase, so you can run full {{tooltip|Berserker stats}} if you prefer. | ||
* {{Sigil|Superior Sigil of the Night}} or slaying sigils when applicable. | * {{Sigil|Superior Sigil of the Night}} or slaying sigils when applicable. | ||
Line 99: | Line 104: | ||
==Consumables== | ==Consumables== | ||
− | |||
'''Food''' | '''Food''' | ||
* {{food|Bowl of Sweet and Spicy Butternut Squash Soup}} | * {{food|Bowl of Sweet and Spicy Butternut Squash Soup}} | ||
− | |||
'''Utility''' | '''Utility''' | ||
Line 118: | Line 121: | ||
<big>'''Opener'''</big> | <big>'''Opener'''</big> | ||
− | Holosmith can vary the length of its opener by starting at different heats. This enables them to maximise damage by ending a phase just after their Photon Forge burst. Choosing the correct opener for the fight is a matter of experience, | + | Holosmith can vary the length of its opener by starting at different heats. This enables them to maximise damage by ending a phase just after their Photon Forge burst. Choosing the correct opener for the fight is a matter of experience, but 100% heat is a good standard: |
− | ''' | + | '''100% Heat opener''' |
− | Try to start with {{skill|Mine Field}} and {{skill|Throw Mine}} pre-placed | + | Try to start with {{skill|Mine Field}} and {{skill|Throw Mine}} pre-placed (if using) |
+ | # {{skill|Grenade Kit}} {{to}} {{skill|Shrapnel Grenade}} | ||
# {{Skill|Engage Photon Forge}} | # {{Skill|Engage Photon Forge}} | ||
− | |||
# {{Skill|Corona Burst}} | # {{Skill|Corona Burst}} | ||
+ | # {{skill|Photon Wall}} | ||
+ | # {{Skill|Grenade Barrage}} - triggers {{Relic|Relic of Fireworks}} | ||
+ | # {{Skill|Detonate (engineer)}}, {{skill|Detonate Mine Field}}, {{skill|Particle Accelerator}} and/or {{skill|Blade Burst}} (whichever you have) | ||
+ | # {{skill|Throw Mine}} (if using) directly onto the boss (see ''Notes'' below for details on how to use this during the rest of the rotation) | ||
+ | # {{skill|Launch Wall}} | ||
+ | # {{skill|Laser Disk}} | ||
# {{Skill|Photon Blitz}} | # {{Skill|Photon Blitz}} | ||
− | # {{Skill| | + | # {{Skill|Prime Light Beam}} |
− | |||
− | |||
# {{Skill|Corona Burst}} | # {{Skill|Corona Burst}} | ||
− | # {{Skill|Deactivate Photon Forge}} | + | # {{Skill|Deactivate Photon Forge}} |
− | ## {{Skill|Refraction Cutter}} | + | |
− | + | ||
− | ## {{Skill| | + | <big>'''Sword loop'''</big> |
− | # {{Skill| | + | |
− | # {{Skill| | + | {{skill|Blowtorch}} has a cooldown slightly longer than the rotation, so you alternate between using it at the start and end of your sword loop, and in the middle. |
+ | # {{Skill|Blowtorch}} - skip if it's not off cooldown | ||
+ | # {{Skill|Refraction Cutter}} | ||
+ | # {{Skill|Shrapnel Grenade}} | ||
+ | # {{Skill|Poison Grenade}} | ||
+ | # {{skill|Freeze Grenade}} | ||
+ | # {{Skill|Blowtorch}} - skip if it's not off cooldown | ||
+ | # {{skill|Glue Shot}} | ||
+ | # {{skill|Radiant Arc}} | ||
+ | # {{Skill|Sun Edge}} {{to}} {{Skill|Sun Ripper}} {{to}} {{Skill|Gleam Saber}} | ||
+ | # {{Skill|Refraction Cutter}} | ||
+ | # {{Skill|Shrapnel Grenade}} | ||
+ | # {{Skill|Sun Edge}} {{to}} {{Skill|Sun Ripper}} {{to}} {{Skill|Gleam Saber}} x2 | ||
+ | # {{Skill|Refraction Cutter}} | ||
+ | # {{Skill|Blowtorch}} - skip if it's not off cooldown | ||
+ | # {{Skill|Shrapnel Grenade}} - skip if you used '''Blowtorch''' | ||
+ | # {{Skill|Engage Photon Forge}} | ||
+ | |||
+ | |||
+ | <big>'''Photon Forge loop'''</big> | ||
+ | # {{Skill|Corona Burst}} | ||
+ | # {{skill|Static Shock}} (if using) - this helps maintain the buff from {{Relic|Relic of Fireworks}} | ||
# {{Skill|Photon Blitz}} | # {{Skill|Photon Blitz}} | ||
− | # {{skill| | + | # {{skill|Mine Field}} (if using) |
− | # {{Skill| | + | # {{skill|Photon Wall}} - this will drift backwards in the loop over time, so use whenever it is available |
− | # {{Skill|Detonate (engineer)}} and {{skill|Detonate Mine Field}} | + | # {{Skill|Grenade Barrage}} - this will drift backwards in the loop over time, so use whenever it is available |
+ | # {{skill|Launch Wall}} - this will drift backwards in the loop over time, so use whenever it is available | ||
+ | # {{Skill|Light Strike}} → {{Skill|Bright Slash}} → {{Skill|Flash Cutter}} x2 - ideally you want to be above 140 heat when you use '''Corona Burst''' so depending on your speed you may need to use more or fewer autoattacks | ||
+ | # {{Skill|Detonate (engineer)}} and {{skill|Detonate Mine Field}} (if using) | ||
# {{Skill|Corona Burst}} | # {{Skill|Corona Burst}} | ||
# {{Skill|Deactivate Photon Forge}} | # {{Skill|Deactivate Photon Forge}} | ||
+ | # Return to start of Sword loop | ||
+ | * Use {{Skill|Throw Mine}} off cooldown (if using). To avoid it detonating instantly, you will need to throw the mine to the edge of the target's hitbox. If you struggle with this, just replace {{Skill|Detonate (engineer)}} with {{skill|Throw Mine}} in the loop. | ||
+ | * Use {{skill|Laser Disk}}, {{skill|Photon Wall}} {{to}} {{Skill|Grenade Barrage}} {{to}} {{skill|Launch Wall}}, {{skill|Blade Burst}} and {{skill|Particle Accelerator}} off cooldown. | ||
+ | * Use {{skill|Prime Light Beam}} off cooldown, but only while in '''Photon Forge''' so that you benefit from {{trait|Laser's Edge}}. | ||
− | |||
− | Try to start with {{skill|Mine Field}} and {{skill|Throw Mine}} pre-placed | + | [https://youtu.be/uiuTaXw4SJE Video example] |
+ | |||
+ | [https://youtu.be/N_VH9z6DrgU Video example (without grenade kit)] | ||
+ | |||
+ | |||
+ | ===Bloodstone Rotation=== | ||
+ | If using {{relic|Relic of Bloodstone}}, the rotation is very similar but a bit more structured. You need to combo four blasts in quick succession, so {{skill|Bomb Kit}} and {{skill|Throw Mine}} are essential, and this variant may struggle on bosses with high movement or disruptive mechanics. | ||
+ | |||
+ | |||
+ | <big>'''Opener'''</big> | ||
+ | |||
+ | On appropriate encounters you can start casting bomb skills before the boss spawns, but bear in mind you cannot gain stacks for {{relic|Relic of Bloodstone}} outside of combat so the timing needs to be precise. | ||
+ | |||
+ | |||
+ | '''100% Heat opener''' | ||
+ | |||
+ | Try to start with {{skill|Mine Field}} and {{skill|Throw Mine}} pre-placed (if using) | ||
+ | # {{skill|Big Ol' Bomb}} | ||
+ | # {{skill|Fire Bomb}} | ||
+ | # {{skill|Galvanic Bomb}} | ||
+ | # {{skill|Magnetic Bomb}} | ||
# {{Skill|Engage Photon Forge}} | # {{Skill|Engage Photon Forge}} | ||
− | |||
# {{Skill|Corona Burst}} | # {{Skill|Corona Burst}} | ||
− | # {{Skill| | + | # {{Skill|Detonate (engineer)}} |
− | # {{ | + | # {{skill|Laser Disk}} |
+ | # {{skill|Detonate Mine Field}} and {{skill|Blade Burst}} as soon as the {{relic|Relic of Bloodstone}} buff appears | ||
+ | # {{skill|Throw Mine}} directly onto the boss | ||
+ | # {{Skill|Photon Blitz}} | ||
# {{Skill|Prime Light Beam}} | # {{Skill|Prime Light Beam}} | ||
− | # {{ | + | # {{Skill|Sun Edge}} {{to}} {{Skill|Sun Ripper}} {{to}} {{Skill|Gleam Saber}} - you don't have to complete the chain if you're in danger of overheating |
− | |||
− | |||
# {{Skill|Corona Burst}} | # {{Skill|Corona Burst}} | ||
# {{Skill|Deactivate Photon Forge}} | # {{Skill|Deactivate Photon Forge}} | ||
− | <big>''' | + | <big>'''Sword loop'''</big> |
− | + | ||
# {{Skill|Refraction Cutter}} | # {{Skill|Refraction Cutter}} | ||
− | # {{Skill| | + | # {{skill|Glue Shot}} |
− | # {{ | + | # {{Skill|Blowtorch}} |
− | # {{Skill|Sun Edge}} | + | # {{skill|Radiant Arc}} |
+ | # {{skill|Laser Disk}} if available, otherwise {{skill|Bomb Kit}} {{to}} {{skill|Fire Bomb}} | ||
+ | # {{Skill|Sun Edge}} {{to}} {{Skill|Sun Ripper}} {{to}} {{Skill|Gleam Saber}} | ||
# {{Skill|Refraction Cutter}} | # {{Skill|Refraction Cutter}} | ||
− | # {{Skill| | + | # {{Skill|Sun Edge}} {{to}} {{Skill|Sun Ripper}} {{to}} {{Skill|Gleam Saber}} x2 |
− | |||
# {{Skill|Refraction Cutter}} | # {{Skill|Refraction Cutter}} | ||
− | # {{ | + | # {{skill|Bomb Kit}} |
− | # {{ | + | # {{skill|Big Ol' Bomb}} |
+ | # {{skill|Fire Bomb}} | ||
+ | # {{skill|Galvanic Bomb}} | ||
+ | # {{skill|Magnetic Bomb}} | ||
# {{Skill|Engage Photon Forge}} | # {{Skill|Engage Photon Forge}} | ||
+ | |||
+ | |||
+ | <big>'''Photon Forge loop'''</big> | ||
# {{Skill|Corona Burst}} | # {{Skill|Corona Burst}} | ||
− | # {{skill| | + | # {{skill|Throw Mine}} |
− | # {{ | + | # {{skill|Mine Field}} |
# {{Skill|Photon Blitz}} | # {{Skill|Photon Blitz}} | ||
− | # {{skill|Mine Field}} | + | # {{skill|Detonate Mine Field}} and {{skill|Blade Burst}} as soon as the {{relic|Relic of Bloodstone}} buff appears |
− | # {{Skill|Light Strike}} → {{Skill|Bright Slash}} → {{Skill|Flash Cutter}} x2 - ideally you want to be above 140 heat when you use '''Corona Burst''' so depending on your speed you may need to use more or fewer | + | # {{Skill|Prime Light Beam}} |
− | + | # {{Skill|Light Strike}} → {{Skill|Bright Slash}} → {{Skill|Flash Cutter}} x2 - ideally you want to be above 140 heat when you use '''Corona Burst''' so depending on your speed you may need to use more or fewer autoattacks | |
# {{Skill|Corona Burst}} | # {{Skill|Corona Burst}} | ||
# {{Skill|Deactivate Photon Forge}} | # {{Skill|Deactivate Photon Forge}} | ||
− | # Return to start of loop | + | # Return to start of Sword loop |
− | [https://youtu.be/ | + | [https://youtu.be/jQZcyCUipXw Video example] |
Line 194: | Line 255: | ||
* Under no circumstances should you ever overheat as it will massively reduce your damage output. Try to exit photon forge as close to 149 heat as possible. | * Under no circumstances should you ever overheat as it will massively reduce your damage output. Try to exit photon forge as close to 149 heat as possible. | ||
* {{Skill|Corona Burst}} will continue to generate heat for a short time after it finishes, but it will not trigger an overheat if you are not in forge. For this reason, it should be the last skill you use while in Photon Forge. | * {{Skill|Corona Burst}} will continue to generate heat for a short time after it finishes, but it will not trigger an overheat if you are not in forge. For this reason, it should be the last skill you use while in Photon Forge. | ||
− | + | * If you are a little slow with the rotation outside of Photon Forge, you may find that you are not close to 149 heat when you would normally exit. In this case, perform extra Photon Forge autos. | |
− | * If you are a little slow with the rotation outside of Photon Forge, you may find that you are not close to 149 heat when you would normally exit. In this case, perform | ||
− | |||
− | |||
− | |||
− |
Latest revision as of 03:58, 17 August 2025
Overview
A power DPS Holosmith build for fractals and raids. This build brings good burst and sustained AoE damage.
While this build deals good damage on its own, it excels when there are lots of conditions on the boss for
.
Skill Bar
Weapon Variants
- Shield can be used in the offhand slot for extra CC and/or survivability, for a small DPS loss.
Skill Variants
Healing
- could be taken to provide some AoE condi clease if your group otherwise lacks it.
Utility
- can replace or for extra CC or boon rip. Additionally, it will be higher burst damage if you are able to precast and/or . They are a similar DPS loss, but dropping is preferable as provides ranged damage which can be very valuable in maintaining DPS uptime. You should also switch to if you remove .
- Players that own Janthir Wilds can swap out and for and , and bring . This removes your ranged damage and is only a small improvement in long-term DPS, but has higher burst.
Other utility options are a much larger DPS loss:
- can be useful in uncoordinated groups for the protection and pull.
- if you don't trust your healer to keep you alive or stunbreak you in high pressure fights.
- for massive amounts of CC.
Template Code
Specializations
Equipment
Berserker
Berserker
Berserker
Berserker
Dragon
Berserker
Dragon
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
x18
Equipment Variants
- If not using and offhand Pistol, will be higher damage.
- Players that own Janthir Wilds can use by swapping out and for and .
- The
Dragon stats pieces are a tiny dps increase, so you can run full
Berserker stats if you prefer.
- or slaying sigils when applicable.
Consumables
Food
Utility
- Slaying potions when applicable.
Usage
Rotation
The logic behind this rotation is to maximize your Photon Forge and
uptime. You build heat in Photon Forge with , , and autoattack chains. Using as your last skill and exiting Photon Forge will continue to generate heat for a few seconds without causing you to overheat. Then fill the time cooling down with Sword auto-attacks and your high damage skills such as and . Rinse and repeat when you fall below 100 heat.
Opener
Holosmith can vary the length of its opener by starting at different heats. This enables them to maximise damage by ending a phase just after their Photon Forge burst. Choosing the correct opener for the fight is a matter of experience, but 100% heat is a good standard:
100% Heat opener
Try to start with
and pre-placed (if using)- ⇒
- - triggers
- , , and/or (whichever you have)
- (if using) directly onto the boss (see Notes below for details on how to use this during the rest of the rotation)
Sword loop
has a cooldown slightly longer than the rotation, so you alternate between using it at the start and end of your sword loop, and in the middle.
- - skip if it's not off cooldown
- - skip if it's not off cooldown
- ⇒ ⇒
- ⇒ ⇒ x2
- - skip if it's not off cooldown
- - skip if you used Blowtorch
Photon Forge loop
- (if using) - this helps maintain the buff from
- (if using)
- - this will drift backwards in the loop over time, so use whenever it is available
- - this will drift backwards in the loop over time, so use whenever it is available
- - this will drift backwards in the loop over time, so use whenever it is available
- → → x2 - ideally you want to be above 140 heat when you use Corona Burst so depending on your speed you may need to use more or fewer autoattacks
- and (if using)
- Return to start of Sword loop
- Use off cooldown (if using). To avoid it detonating instantly, you will need to throw the mine to the edge of the target's hitbox. If you struggle with this, just replace with in the loop.
- Use ⇒ ⇒ , and off cooldown. ,
- Use off cooldown, but only while in Photon Forge so that you benefit from .
Video example (without grenade kit)
Bloodstone Rotation
If using
, the rotation is very similar but a bit more structured. You need to combo four blasts in quick succession, so and are essential, and this variant may struggle on bosses with high movement or disruptive mechanics.
Opener
On appropriate encounters you can start casting bomb skills before the boss spawns, but bear in mind you cannot gain stacks for
outside of combat so the timing needs to be precise.
100% Heat opener
Try to start with
and pre-placed (if using)- and as soon as the buff appears
- directly onto the boss
- ⇒ ⇒ - you don't have to complete the chain if you're in danger of overheating
Sword loop
- ⇒ if available, otherwise
- ⇒ ⇒
- ⇒ ⇒ x2
Photon Forge loop
- and as soon as the buff appears
- → → x2 - ideally you want to be above 140 heat when you use Corona Burst so depending on your speed you may need to use more or fewer autoattacks
- Return to start of Sword loop
Notes
- Under no circumstances should you ever overheat as it will massively reduce your damage output. Try to exit photon forge as close to 149 heat as possible.
- will continue to generate heat for a short time after it finishes, but it will not trigger an overheat if you are not in forge. For this reason, it should be the last skill you use while in Photon Forge.
- If you are a little slow with the rotation outside of Photon Forge, you may find that you are not close to 149 heat when you would normally exit. In this case, perform extra Photon Forge autos.
Ratings



Comments
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