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Difference between revisions of "Soulbeast - Condi DPS"

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{{#seo:
 
|title=Soulbeast - Condi DPS
 
|description=A condition DPS Soulbeast build for raids and fractals.
 
}}
 
 
{{Build
 
{{Build
 
| profession = Ranger
 
| profession = Ranger
 
| specialization = Soulbeast
 
| specialization = Soulbeast
 
| designed for = Raid, Fractal
 
| designed for = Raid, Fractal
| rating = Great
+
| rating = Good
 
| focus = Condition Damage
 
| focus = Condition Damage
| meta =
+
| xpac = pof, jw
 +
| meta =  
 +
| difficulty = 2
 
}}
 
}}
  
 
==Overview==
 
==Overview==
A condition DPS Soulbeast build for raids and fractals. The build is very straightforward to play and presses its skills off cooldown to deal high {{tooltip|Bleeding}}, {{tooltip|Burning}}, and {{tooltip|Poison}} damage. As it has a high ramp up time, it works best on bosses without phases.
+
A condition DPS Soulbeast build for raids and fractals. The build is very straightforward to play and presses its skills off cooldown to deal high {{tooltip|Bleeding}} and {{tooltip|Poison}} damage. It is rather bursty for a condition build, so can work well even on bosses with short phases.
 +
 
 +
For an even simpler version without reliance on melee, see [[Build:Soulbeast_-_Condi_Shortbow_DPS|Soulbeast - Condi Shortbow DPS]].
 +
 
 +
 
  
For an even simpler version without reliance on melee, see [[Build:Soulbeast_-_Condi_Shortbow_DPS]].
 
 
==Skill Bar==
 
==Skill Bar==
 
{{Skill bar
 
{{Skill bar
 
| profession = Ranger
 
| profession = Ranger
 
| specialization = Soulbeast
 
| specialization = Soulbeast
| weapon1 = Axe
+
| weapon1 = Dagger
 
| weapon2 = Dagger
 
| weapon2 = Dagger
| weapon3 = Dagger
+
| weapon3 = Shortbow
| weapon4 = Torch
+
| weapon4 =  
 
| healing = "We Heal As One!"
 
| healing = "We Heal As One!"
 
| utility1 = Sharpening Stone
 
| utility1 = Sharpening Stone
Line 29: Line 30:
 
| utility3 = Viper's Nest
 
| utility3 = Viper's Nest
 
| elite = One Wolf Pack
 
| elite = One Wolf Pack
| pet1 = Lynx
+
| pet1 = Janthiri Bee
| pet2 = Warthog
+
| pet2 = Bristleback
 
}}
 
}}
===Weapon Variants===
+
 
* '''Short Bow''' can be taken instead of '''Axe'''/'''Dagger''' if you're forced to range the boss or can make use of {{Trait|Light on your Feet}}.
+
 
 
===Pet Variants===
 
===Pet Variants===
* Use {{tooltip|Warthog}} instead of {{tooltip|Lynx}} for {{tooltip|Brutal Charge}} for more CC at a small DPS loss.
+
* For players that don't own Janthir Wilds, use {{tooltip|Lynx}} for damage or {{tooltip|Warthog}} for CC at a small DPS loss.
* {{tooltip|Fanged Iboga}} can be taken instead of {{tooltip|Lynx}} on bosses that move or attack frequently. In this case use {{Rune|Superior Rune of the Afflicted}}, and replace the {{Sigil|Superior Sigil of Bursting}} with {{Sigil|Superior Sigil of Malice}} on Axe and mainhand Dagger respectively.
 
 
* If you have enough time to precast, you can use {{tooltip|Bristleback}} and precast {{tooltip|Sharpen Spines}} before the fight, then switch back to {{tooltip|Lynx}} for a small DPS increase.
 
* If you have enough time to precast, you can use {{tooltip|Bristleback}} and precast {{tooltip|Sharpen Spines}} before the fight, then switch back to {{tooltip|Lynx}} for a small DPS increase.
 +
 +
 +
===Weapon Variants===
 +
Condi soulbeast has a lot of viable weapon options, but you want to keep the shortbow regardless.
 +
* Mainhand '''Axe''' could be used if you need to be at range for long periods, or if you struggle with counting auto chains.
 +
* '''Torch''' is a more notable dps loss, but isn't too significant if you really dislike the animation lock from {{skill|Stalker's Strike}}.
 +
* You can run '''Axe/Dagger''' and '''Dagger/Torch''' along with {{trait|Quick Draw}} for very similar DPS, but is more dependent on being in melee.
 +
** If running this, you want to use {{tooltip|Janthiri Bee}} and its CC skill to maintain {{trait|Twice as Vicious}}. {{tooltip|Warthog}} could work as well, but its worse than the default build so only worth using if you prefer the rotation.
 +
 +
 
===Skill Variants===
 
===Skill Variants===
:'''Healing Skills'''
+
 
 +
'''Healing'''
 
* {{Skill|Bear Stance}}  over {{Skill|"We Heal As One!"}} in condition-heavy fights to clear conditions from yourself and your allies.
 
* {{Skill|Bear Stance}}  over {{Skill|"We Heal As One!"}} in condition-heavy fights to clear conditions from yourself and your allies.
  
:'''Utility Skills'''
 
* {{Skill|Sun Spirit}} over {{Skill|Viper's Nest}} if there isn't already one present.
 
* {{Skill|Spike Trap}} over {{Skill|Viper's Nest}} where CC will be needed, e.g. Cardinal Sabir.
 
  
:'''Elite Skills'''
+
'''Utility'''
* {{Skill|Entangle}} over {{Skill|One Wolf Pack}} for extra immobilize when needed.
+
* {{skill|Spike Trap}} will be higher damage than {{skill|Viper's Nest}} if your merged pet doesn't have a CC, as it provide a higher uptime of {{trait|Twice as Vicious}}.
 +
 
 +
 
 +
'''Elite'''
 +
* {{Skill|Entangle}} if the {{tooltip|Immobilize}} will be helpful.
 +
 
 +
 
 +
 
 
==Template Code==
 
==Template Code==
 
{{TemplateCode|
 
{{TemplateCode|
code = [&DQQeHSE3Ny55AAAAvwAAAOkWAAC6AAAALhYAAAMlAAAAAAAAAAAAAAAAAAA=]
+
code = [&DQQeLSE3Ny55AHkAvwC/AOkW6Ra6ABsALhYuFkc0AAAAAAAAAAAAAAAAAAACawAvAAA=]
 
}}
 
}}
 +
 +
 +
 
==Specializations==
 
==Specializations==
{{Specialization|Skirmishing|top|bot|top}}
+
{{Specialization|Skirmishing|top|bot|mid}}
 
{{Specialization|Wilderness Survival|bot|top|bot}}
 
{{Specialization|Wilderness Survival|bot|top|bot}}
 
{{Specialization|Soulbeast|mid|bot|mid}}
 
{{Specialization|Soulbeast|mid|bot|mid}}
===Specialization Variants===
+
 
* {{Trait|Light on your Feet}} can be taken if where there is enough downtime to stack up the buff with dodges and {{Skill|Quick Shot}}. This is particularly useful in fractals. In such cases, you may wish to take '''Short Bow''' if you can also flank reliably.
+
 
 +
 
 
==Equipment==
 
==Equipment==
 
{{PvE equipment
 
{{PvE equipment
 
| stats = Viper
 
| stats = Viper
 
| weight = Medium
 
| weight = Medium
| rune = Superior Rune of the Krait
+
| rune = Superior Rune of the Trapper
 
| rune-qt = 6
 
| rune-qt = 6
| weapon1 = Axe
+
| weapon1 = Dagger
 
| weapon2 = Dagger
 
| weapon2 = Dagger
| sigil1 = Superior Sigil of Bursting
+
| sigil1 = Superior Sigil of Malice
| sigil2 = Superior Sigil of Earth
+
| sigil2 = Superior Sigil of Bursting
| weapon3 = Dagger
+
| weapon3 = Shortbow
| weapon4 = Torch
+
| weapon4 =  
| sigil3 = Superior Sigil of Bursting
+
| sigil3 = Superior Sigil of Malice
 
| sigil4 = Superior Sigil of Earth
 
| sigil4 = Superior Sigil of Earth
 
| infusion1 = Malign +9 Agony Infusion
 
| infusion1 = Malign +9 Agony Infusion
 +
| infusion1-qt = 15
 +
| infusion1 = Spiteful +9 Agony Infusion
 
| infusion1-qt = 18
 
| infusion1-qt = 18
 +
| relic = Relic of the Fractal
 
<!-- Custom stats -->
 
<!-- Custom stats -->
 
| head =
 
| head =
| shoulders =
+
| shoulders =  
 
| chest =
 
| chest =
| hands =
+
| hands =  
 
| legs =
 
| legs =
| feet =
+
| feet =  
 
| backpiece =
 
| backpiece =
 
| accessory1 =
 
| accessory1 =
 
| accessory2 =
 
| accessory2 =
 
| amulet =
 
| amulet =
| ring1 =
+
| ring1 =  
 
| ring2 =
 
| ring2 =
 
}}
 
}}
 +
 +
* A {{sigil|Superior Sigil of Earth}} can replace the {{sigil|Superior Sigil of Bursting}} if the latter is too expensive.
 +
 +
 +
===Gear Variants===
 +
Lots of different combinations of runes, sigil and food offer practically the same damage. The goal will be to maximise {{tooltip|Bleeding}} and {{tooltip|Poison}} duration.
 +
 +
 +
===Relics Variants===
 +
For players that don't own Secrets of the Obscure, the best relic is {{relic|Relic of Thorns}}. This relic can also be stronger than {{relic|Relic of the Fractal}} on encounters with long phases where you can rely on taking damage from the boss.
 +
 +
 +
 
==Consumables==
 
==Consumables==
:'''Food'''
 
* {{food|Koi Cake}}, {{food|Rare Veggie Pizza}} or {{food|Red-Lentil Saobosa}}
 
  
:'''Utility'''
+
'''Food'''
* {{utility|Toxic Focusing Crystal}}
+
* {{food|Rare Veggie Pizza}} or alternatives
** {{utility|Tuning Icicle}} or {{utility|Potent Master Tuning Crystal}} for a cheaper alternative
+
** {{food|Plate of Beef Rendang}} is only slightly less DPS
 +
 
 +
 
 +
'''Utility'''
 +
* {{utility|Tuning Icicle}} or {{utility|Potent Master Tuning Crystal}}
 +
 
 +
 
  
 
==Usage==
 
==Usage==
The logic behind this rotation is to always {{Trait|Quick Draw}} {{Skill|Bonfire}} and {{Skill|Splitblade}} and fill in the gaps with other condition damage skills.
 
  
===Opening Rotation===
+
===Beginner Rotation===
# {{Skill|Viper's Nest}}
+
For a much simpler build that camps '''Shortbow''' and is little more than pressing skills off cooldown, see [[Build:Soulbeast_-_Condi_Shortbow_DPS|Soulbeast - Condi Shortbow DPS]]. It is only slightly worse to run this build and camp shortbow though.
 +
 
 +
 
 +
===Rotation===
 +
If you can, precast {{Skill|Sharpening Stone}}, and dodge twice and use {{Skill|Quick Shot}} to stack up some {{trait|Light on your Feet}}.
 +
 
 +
 
 +
<big>'''Opener'''</big>
 
# {{Skill|One Wolf Pack}}
 
# {{Skill|One Wolf Pack}}
# {{Skill|Vulture Stance}}
+
# {{skill|Viper's Nest}} or {{Skill|Spike Trap}}
# {{Skill|Splitblade}}
+
# {{Skill|Vulture Stance}} and {{Skill|Sharpening Stone}} during the cast of Spike Trap
# {{Skill|Crippling Talon}}  
+
# {{Skill|Poison Volley}}
 +
# {{Skill|Crippling Shot}}
 +
# {{skill|Concussion Shot}} if you didn't use '''Spike Trap'''
 +
# {{tooltip|Weapon Swap}}
  
===Loop Rotation===
+
 
# Weapon swap to proc {{Trait|Quick Draw}} and use {{Skill|Bonfire}}
+
<big>'''Dagger/Dagger section'''</big>
 +
 
 +
The Dagger section should be opened with {{Skill|Double Arc}} in order to get three uses without delaying your rotation.
 
# {{Skill|Double Arc}}
 
# {{Skill|Double Arc}}
# {{Skill|Throw Torch}}
+
# {{skill|Instinctive Engage}}
 +
# {{Skill|Stalker's Strike}}
 +
# {{Skill|Crippling Talon}}
 +
# Autoattack and use {{Skill|Crippling Talon}} and {{Skill|Double Arc}} as they come off cooldown
 +
# {{Skill|Stalker's Strike}}
 +
# {{skill|Instinctive Engage}}
 +
# {{Skill|Double Arc}} - the third time you use this, weapon swap should be available
 +
# {{tooltip|Weapon Swap}}
 +
 
 +
 
 +
<big>'''Shortbow section'''</big>
 +
 
 +
You want to open and close each Shortbow section with {{Skill|Poison Volley}}
 +
# {{Skill|Poison Volley}}
 +
# {{Skill|Crippling Shot}}
 +
# Autoattack and use {{Skill|Poison Volley}} and {{Skill|Crippling Shot}} when they come off cooldown
 +
## {{Skill|Concussion Shot}} should be used once duing this section, but you want to vary its positioning to maximise {{trait|Twice as Vicious}} uptime.
 +
# {{skill|Spike Trap}} to trigger {{trait|Twice as Vicious}} (if using)
 +
# {{Skill|Poison Volley}}
 +
# {{tooltip|Weapon Swap}}
 +
# Return to start of Dagger section
 +
 
 +
 
 +
* Use {{skill|Vulture Stance}} off cooldown - it has no cast time so can be used immediately
 +
* Try to finish your auto chains on Dagger, but if another skill comes off cooldown before you use the second skill in the chain, you should interrupt it.
 +
* {{Skill|Sharpening Stone}} off cooldown - it is instant cast.
 +
* Fill in gaps between weapon skills with {{skill|Bumble (soulbeast)}}, {{skill|Stinging Sorrow (soulbeast)}}, {{Skill|Primal Cry}}, {{skill|Viper's Nest}}, {{skill|One Wolf Pack}} and {{Skill|Maul (soulbeast feline)}} (if using Lynx).
 +
** Delay the first use of {{skill|Bumble (soulbeast)}} until just before {{trait|Twice as Vicious}} runs out.
 +
 
 +
 
 +
[https://youtu.be/5xgfccRaaJM Video example]
 +
 
 +
 
 +
<big>'''Axe rotation'''</big>
 +
 
 +
If using mainhand Axe, the rotation is structurally very similar to Dagger:
 +
# Open with {{skill|Splitblade}} {{to}} {{skill|Winter's Bite}}
 +
# Autoattack and use all weapon skills as they come off cooldown
 +
# {{tooltip|Weapon Swap}} after the third {{skill|Splitblade}}
 +
 
 +
* {{skill|Winter's Bite}} is a priority skill, and will interrupt the cast of other skills if you use it too soon
 +
 
 +
 
 +
<big>'''Torch rotation'''</big>
 +
 
 +
If using offhand torch, use {{Skill|Throw Torch}} in place of {{Skill|Stalker's Strike}}. Use {{skill|Bonfire}} as you reach the end of the Dagger, as {{skill|Splitblade}} and the autoattacks on Shortbow have a chance to combo with it.
 +
 
 +
 
 +
===Quick Draw rotation===
 +
If you can, precast {{Skill|Sharpening Stone}}.
 +
 
 +
 
 +
<big>'''Opener'''</big>
 +
# {{Skill|Spike Trap}}
 +
# {{Skill|One Wolf Pack}}
 +
# {{Skill|Stalker's Strike}}
 +
# {{Skill|Crippling Talon}}
 +
# {{Skill|Vulture Stance}} and {{Skill|Sharpening Stone}} during the cast of Crippling Talon
 +
# {{skill|Splitblade}}
 +
# {{skill|Winter's Bite}}
 +
# {{Skill|Crippling Talon}}
 +
# {{tooltip|Weapon Swap}}
 +
 
 +
 
 +
<big>'''Dagger/Torch section'''</big>
 +
 
 +
The Dagger section should be opened with {{Skill|Bonfire}} so you get the extra use from {{trait|Quick Draw}}
 +
# {{skill|Bonfire}}
 
# {{Skill|Double Arc}}
 
# {{Skill|Double Arc}}
# {{Skill|Bonfire}}
+
# {{skill|Throw Torch}}
# {{Skill|Double Arc}}
+
# {{skill|Instinctive Engage}}
# {{Skill|Throw Torch}}
+
# Autoattack and use {{Skill|Double Arc}}, {{skill|Throw Torch}} and {{Skill|Bonfire}} as they come off cooldown, also use {{skill|Bumble (soulbeast)}} as soon as {{trait|Twice as Vicious}} runs out
# Weapon swap to proc {{Trait|Quick Draw}} and use {{Skill|Splitblade}}  
+
# {{skill|Instinctive Engage}}
# {{Skill|Crippling Talon}}  
+
# {{Skill|Double Arc}}  
# {{Skill|Winter's Bite}}
+
# {{skill|Throw Torch}} - the second time you use this, weapon swap should be available
 +
# {{tooltip|Weapon Swap}}
 +
 
 +
 
 +
<big>'''Axe/Dagger section'''</big>
 +
 
 +
You want to open each Axe/Dagger section with {{Skill|Splitblade}} so you get an extra use from {{trait|Quick Draw}}
 +
# {{skill|Splitblade}}
 +
# {{skill|Winter's Bite}}
 
# {{Skill|Stalker's Strike}}
 
# {{Skill|Stalker's Strike}}
 
# {{Skill|Crippling Talon}}
 
# {{Skill|Crippling Talon}}
# {{Skill|Splitblade}}
+
# {{skill|Splitblade}}
# {{Skill|Ricochet}} until {{Skill|Splitblade}} is off cooldown
+
# Autoattack and use {{Skill|Crippling Talon}} when it comes off cooldown
# {{Skill|Splitblade}}
+
# {{skill|Splitblade}}
 
# {{Skill|Stalker's Strike}}
 
# {{Skill|Stalker's Strike}}
# {{Skill|Winter's Bite}}
+
# {{skill|Winter's Bite}}
# {{Skill|Crippling Talon}}
+
# {{tooltip|Weapon Swap}}
# Repeat from 1.
+
# Return to start of Dagger section
 +
 
 +
 
 +
* Try to finish your auto chains on Dagger, but if another skill comes off cooldown before you use the second skill in the chain, you should interrupt it.
 +
* {{Skill|Sharpening Stone}} and {{skill|Vulture Stance}} off cooldown - they are instant cast.
 +
* Use {{skill|Spike Trap}} and {{skill|Bumble (soulbeast)}} off cooldown - they take priority over weapons skills as they're used to maintain {{trait|Twice as Vicious}}. Ensure you spread the two skills out to maximise uptime.
 +
* Fill in gaps between weapon skills with {{skill|One Wolf Pack}}, {{Skill|Primal Cry}} and {{Skill|Stinging Sorrow (soulbeast)}}.
 +
 
  
 +
[https://youtu.be/VHgriSUHV_k Video example]
  
:Fill in gaps between weapon skills with utility skills in this priority order:
 
# {{Skill|Maul (soulbeast feline)}}
 
# {{Skill|Viper's Nest}}
 
# {{Skill|Primal Cry}}
 
# Autoattacks. Be sure not to interrupt your dagger auto attack chain.
 
  
===General===
+
===General Tips===
* Always use {{Skill|Sharpening Stone}}, {{Skill|Vulture Stance}}, and {{Skill|One Wolf Pack}} immediately when they come off cooldown. The first two are instant cast so you can cast them during other skills.
+
* Dodging or using {{Skill|Quick Shot}} gives you {{Trait|Light on your Feet}} for four seconds. It isn't worth dodging solely for the buff, but if you have to dodge anyway then it mitigates the DPS loss.
 +
** {{Skill|Quick Shot}} is slightly more efficient than dodging, if you can get used to it.

Latest revision as of 21:17, 5 July 2025

The community gave this build a rating, making it second-tier: Good

Focused on: Condition damage

Designed for: Raids and Fractals

Expansions required: Path of Fire BuildsJanthir Wilds builds

Difficulty:
Normal
This build was last updated on July 05, 2025 and is up to date for the June 24, 2025 patch.

Overview

A condition DPS Soulbeast build for raids and fractals. The build is very straightforward to play and presses its skills off cooldown to deal high Bleeding Bleeding and Poison Poison damage. It is rather bursty for a condition build, so can work well even on bosses with short phases.

For an even simpler version without reliance on melee, see Soulbeast - Condi Shortbow DPS.


Skill Bar

Janthiri Bee
Bristleback
Dagger/Dagger
Shortbow
Utility


Pet Variants

  • For players that don't own Janthir Wilds, use Lynx Lynx for damage or Warthog Warthog for CC at a small DPS loss.
  • If you have enough time to precast, you can use Bristleback Bristleback and precast Sharpen Spines Sharpen Spines before the fight, then switch back to Lynx Lynx for a small DPS increase.


Weapon Variants

Condi soulbeast has a lot of viable weapon options, but you want to keep the shortbow regardless.

  • Mainhand Axe could be used if you need to be at range for long periods, or if you struggle with counting auto chains.
  • Torch is a more notable dps loss, but isn't too significant if you really dislike the animation lock from Stalker's Strike.
  • You can run Axe/Dagger and Dagger/Torch along with Quick Draw for very similar DPS, but is more dependent on being in melee.
    • If running this, you want to use Janthiri Bee Janthiri Bee and its CC skill to maintain Twice as Vicious. Warthog Warthog could work as well, but its worse than the default build so only worth using if you prefer the rotation.


Skill Variants

Healing

  • Bear Stance over "We Heal As One!" in condition-heavy fights to clear conditions from yourself and your allies.


Utility

  • Spike Trap will be higher damage than Viper's Nest if your merged pet doesn't have a CC, as it provide a higher uptime of Twice as Vicious.


Elite


Template Code

[&DQQeLSE3Ny55AHkAvwC/AOkW6Ra6ABsALhYuFkc0AAAAAAAAAAAAAAAAAAACawAvAAA=]
Copy Template Code


Specializations


Equipment

Head
Viper
Shoulders
Viper
Chest
Viper
Hands
Viper
Legs
Viper
Feet
Viper
Backpiece
Viper
Accessory
Viper
Accessory
Viper
Amulet
Viper
Ring
Viper
Ring
Viper
Dagger
Viper
Dagger
Viper
Sigil
Sigil
Shortbow
Viper
Sigil
Sigil
Rune
x6
Infusion
x18
Relic
  • A Sigil of Superior Sigil of Earth can replace the Sigil of Superior Sigil of Bursting if the latter is too expensive.


Gear Variants

Lots of different combinations of runes, sigil and food offer practically the same damage. The goal will be to maximise Bleeding Bleeding and Poison Poison duration.


Relics Variants

For players that don't own Secrets of the Obscure, the best relic is Relic of Thorns. This relic can also be stronger than Relic of the Fractal on encounters with long phases where you can rely on taking damage from the boss.


Consumables

Food

  • or alternatives
    • is only slightly less DPS


Utility

  • or


Usage

Beginner Rotation

For a much simpler build that camps Shortbow and is little more than pressing skills off cooldown, see Soulbeast - Condi Shortbow DPS. It is only slightly worse to run this build and camp shortbow though.


Rotation

If you can, precast Sharpening Stone, and dodge twice and use Quick Shot to stack up some Light on your Feet.


Opener

  1. One Wolf Pack
  2. Viper's Nest or Spike Trap
  3. Vulture Stance and Sharpening Stone during the cast of Spike Trap
  4. Poison Volley
  5. Crippling Shot
  6. Concussion Shot if you didn't use Spike Trap
  7. Weapon Swap Weapon Swap


Dagger/Dagger section

The Dagger section should be opened with Double Arc in order to get three uses without delaying your rotation.

  1. Double Arc
  2. Instinctive Engage
  3. Stalker's Strike
  4. Crippling Talon
  5. Autoattack and use Crippling Talon and Double Arc as they come off cooldown
  6. Stalker's Strike
  7. Instinctive Engage
  8. Double Arc - the third time you use this, weapon swap should be available
  9. Weapon Swap Weapon Swap


Shortbow section

You want to open and close each Shortbow section with Poison Volley

  1. Poison Volley
  2. Crippling Shot
  3. Autoattack and use Poison Volley and Crippling Shot when they come off cooldown
    1. Concussion Shot should be used once duing this section, but you want to vary its positioning to maximise Twice as Vicious uptime.
  4. Spike Trap to trigger Twice as Vicious (if using)
  5. Poison Volley
  6. Weapon Swap Weapon Swap
  7. Return to start of Dagger section


  • Use Vulture Stance off cooldown - it has no cast time so can be used immediately
  • Try to finish your auto chains on Dagger, but if another skill comes off cooldown before you use the second skill in the chain, you should interrupt it.
  • Sharpening Stone off cooldown - it is instant cast.
  • Fill in gaps between weapon skills with Bumble (soulbeast), Stinging Sorrow (soulbeast), Primal Cry, Viper's Nest, One Wolf Pack and Maul (soulbeast feline) (if using Lynx).
    • Delay the first use of Bumble (soulbeast) until just before Twice as Vicious runs out.


Video example


Axe rotation

If using mainhand Axe, the rotation is structurally very similar to Dagger:

  1. Open with Splitblade Winter's Bite
  2. Autoattack and use all weapon skills as they come off cooldown
  3. Weapon Swap Weapon Swap after the third Splitblade
  • Winter's Bite is a priority skill, and will interrupt the cast of other skills if you use it too soon


Torch rotation

If using offhand torch, use Throw Torch in place of Stalker's Strike. Use Bonfire as you reach the end of the Dagger, as Splitblade and the autoattacks on Shortbow have a chance to combo with it.


Quick Draw rotation

If you can, precast Sharpening Stone.


Opener

  1. Spike Trap
  2. One Wolf Pack
  3. Stalker's Strike
  4. Crippling Talon
  5. Vulture Stance and Sharpening Stone during the cast of Crippling Talon
  6. Splitblade
  7. Winter's Bite
  8. Crippling Talon
  9. Weapon Swap Weapon Swap


Dagger/Torch section

The Dagger section should be opened with Bonfire so you get the extra use from Quick Draw

  1. Bonfire
  2. Double Arc
  3. Throw Torch
  4. Instinctive Engage
  5. Autoattack and use Double Arc, Throw Torch and Bonfire as they come off cooldown, also use Bumble (soulbeast) as soon as Twice as Vicious runs out
  6. Instinctive Engage
  7. Double Arc
  8. Throw Torch - the second time you use this, weapon swap should be available
  9. Weapon Swap Weapon Swap


Axe/Dagger section

You want to open each Axe/Dagger section with Splitblade so you get an extra use from Quick Draw

  1. Splitblade
  2. Winter's Bite
  3. Stalker's Strike
  4. Crippling Talon
  5. Splitblade
  6. Autoattack and use Crippling Talon when it comes off cooldown
  7. Splitblade
  8. Stalker's Strike
  9. Winter's Bite
  10. Weapon Swap Weapon Swap
  11. Return to start of Dagger section


  • Try to finish your auto chains on Dagger, but if another skill comes off cooldown before you use the second skill in the chain, you should interrupt it.
  • Sharpening Stone and Vulture Stance off cooldown - they are instant cast.
  • Use Spike Trap and Bumble (soulbeast) off cooldown - they take priority over weapons skills as they're used to maintain Twice as Vicious. Ensure you spread the two skills out to maximise uptime.
  • Fill in gaps between weapon skills with One Wolf Pack, Primal Cry and Stinging Sorrow (soulbeast).


Video example


General Tips

  • Dodging or using Quick Shot gives you Light on your Feet for four seconds. It isn't worth dodging solely for the buff, but if you have to dodge anyway then it mitigates the DPS loss.
    • Quick Shot is slightly more efficient than dodging, if you can get used to it.


Ratings

This build has a rating of 5 stars based on 6 votes.
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5 stars
Ramsey25 gave this build 5 stars • February 2024
A very strong condition DPS build for Ranger that rivals the Hybrid build. Can also be used as LI should you need a perma range condi build.
3 stars
OfficerAndyGentleman gave this build 3 stars • July 2023
The recent change to vulture stance makes this quite a bursty condi build, though less so that the hybrid build. Quite easy to play and a very solid option.
4 stars
Chinkeeyong gave this build 4 stars • September 2018
A simple, solid condition DPS, good on any boss that favors condition damage.
5 stars
Jaspermyriad gave this build 5 stars • July 2018
I pretty much always use the bristleback now since i can use both of its unique skills at range rather than only in melee which the lynx abilities are limited by. As Takazi commented on the damage difference is so negligible that you cant even tell really which does more so might as well use the one with abilities that can be used at greater range.
5 stars
Takazi gave this build 5 stars • December 2017
smashing around 38k to 42k each run on the 10 mil golem with all food and buffs, but i seem to consistently get 1k higher each time i use bristleback beast mode over lynx beast mode (for the entire rotation, no precasts) just wondering if anyone else has tested this? either way this is a brilliant build, consistent damage, fun/easy rotation and viable in many different situations. love it
5 stars
Troupe gave this build 5 stars • December 2017
Very strong DPS output on a simple rotation and is usable across almost all encounter which makes it a good choice for a beginner.

Comments

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