Difference between revisions of "Scrapper - Shortbow Duelist"
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| designed for = Conquest | | designed for = Conquest | ||
| rating = test | | rating = test | ||
− | | focus = Power Damage, | + | | focus = Power Damage, Sustain |
| difficulty = 2 | | difficulty = 2 | ||
| xpac = HoT, SoTo | | xpac = HoT, SoTo | ||
Line 38: | Line 38: | ||
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQMGPx0dKysUAQAAlQEAAF4BAACKAQAAmAEAAAAAAAAAAAAAAAAAAAAAAAA=] |
}} | }} | ||
==Specializations== | ==Specializations== | ||
− | {{Specialization| | + | {{Specialization|Explosives|Bot|Bot|Bot}} |
− | {{Specialization|Alchemy|Top|Top | + | {{Specialization|Alchemy|Top|Bot|Top}} |
'''Variants''' | '''Variants''' | ||
*{{Trait|Health Insurance}} - Improved resustain | *{{Trait|Health Insurance}} - Improved resustain | ||
Line 49: | Line 49: | ||
− | === | + | ===Bunker Variant=== |
− | At the cost of | + | At the cost of damage, you can replace the {{tooltip|Explosives}} traitline for {{tooltip|Inventions}}, for more of a bunker role with high {{tooltip|Protection}}. Use with: {{Trait|Comeback Cure}}, {{Trait|Iron Blooded}} & {{Relic|Relic of the Zephyrite}}: |
− | {{Specialization| | + | {{Specialization|Inventions|Top|Bot|Top|variant=y}} |
Line 62: | Line 62: | ||
| rune = Fighter | | rune = Fighter | ||
| amulet = Berserker | | amulet = Berserker | ||
− | | relic = Relic of | + | | relic = Relic of Isgarren |
}} | }} | ||
Line 70: | Line 70: | ||
*{{Relic|Relic of the Brawler}} - increased damage output | *{{Relic|Relic of the Brawler}} - increased damage output | ||
''Rune'' | ''Rune'' | ||
− | *{{Rune|Reaper}} | + | *{{Rune|Scrapper}} - vitality alternative |
− | *{{Rune| | + | *{{Rune|Reaper}} - precision alternative |
+ | *{{Rune|Dolyak}} - tank alternative | ||
''Sigil'' | ''Sigil'' | ||
*{{Sigil|Cleansing}} | *{{Sigil|Cleansing}} | ||
Line 84: | Line 85: | ||
Pressure for a range using {{tooltip|Shortbow}}, {{Skill|Elixir Gun}} & {{Skill|Throw Wrench}}. You're strongest when at melee range because you'll receive bonus' from landing shortbow skills such as {{tooltip|Protection}}. Being in close range allows you to land your most damaging skills: {{Skill|Acid Bomb}}, {{Skill|Pry Bar}} & {{Skill|Smack}}. Being close range is also beneficially for {{Skill|Elite Mortar Kit}} allowing you to land these soft CC skills much easier. | Pressure for a range using {{tooltip|Shortbow}}, {{Skill|Elixir Gun}} & {{Skill|Throw Wrench}}. You're strongest when at melee range because you'll receive bonus' from landing shortbow skills such as {{tooltip|Protection}}. Being in close range allows you to land your most damaging skills: {{Skill|Acid Bomb}}, {{Skill|Pry Bar}} & {{Skill|Smack}}. Being close range is also beneficially for {{Skill|Elite Mortar Kit}} allowing you to land these soft CC skills much easier. | ||
+ | |||
+ | ====Damage==== | ||
+ | |||
+ | This build is quite strong from ranged but it becomes even more deadly when fighting melee. | ||
+ | |||
+ | * {{Skill|Throw Wrench}} - The x2 hit does more base damage than {{Skill|Grenade Barrage}} and this is the strongest move on your build. A semi-reliable option is to cast {{Skill|Glob Shot}}/{{Skill|Essence of Borrowed Time}}/{{Skill|Magnet}} -> {{skill|Throw Wrench}} at 600-850 range. Otherwise use {{Skill|Throw Wrench}}'s tracking properties to the player to connect both hits. | ||
+ | |||
+ | * {{Skill|Acid Bomb}} - Unblockable melee skill with very good burst damage. | ||
+ | |||
+ | * {{Skill|Smack}} - The damage is very good don't overlook this autoattack. The 3rd chain is massively rewarding if you manage to hit it. | ||
+ | |||
+ | * {{Skill|Mortar Shot}} - A suprisingly high damage skill. Can be used inbetween combos and combos well with {{tooltip|Shortbow}} skills. | ||
+ | |||
+ | * {{Trait|Explosive Entrance}} + {{Skill|Essence of Liquid Wrath}} -> {{Skill|Pry Bar}} -> {{Skill|Acid Bomb}}: This a fast but massively damaging combo without any need for CCs. First 3 skills will land about the same time making it hard to avoid and doing > 10k consistantly. This combo becomes even more deadly when proceeded by a CC. | ||
+ | |||
+ | ====Sustain==== | ||
+ | |||
+ | This build has: massive sources of regeneration, 2 stunbreaks, block, invuln, stealth and stability. | ||
+ | * Defence: High uptime {{tooltip|Protection}}, {{Skill|Elixir S}}, {{Skill|Toss Elixir S}}, {{Skill|Gear Shield}} {{Trait|Mass Momentum}} {{tooltip|Frost Aura}} & {{Skill|Flash Shell}} | ||
+ | |||
+ | * Regeneration: High uptime {{tooltip|Regeneration}}, {{trait|Big Boomer}}, {{Trait|Compounding Chemicals}}, {{Trait|Backpack Regenerator}} & {{Trait|Impact Savant}} | ||
+ | |||
+ | * Healing: {{Skill|Essence of Living Shadows}}, {{Skill|Super Elixir}} & {{Skill|Elixir Shell}}(With blast finishers this skill can heal up to 3900 exta) | ||
+ | |||
+ | * Stunbreaks: {{Skill|Elixir S}} & {{Skill|Healing Mist}} | ||
+ | |||
+ | ====Mobility==== | ||
+ | |||
+ | Although this is the builds weak point, you have enough options to retain viablitiy. | ||
+ | * {{tooltip|Superspeed}} yourself | {{tooltip|Cripple}} enemies: {{Skill|Essence of Borrowed Time}} & {{Trait|Speed of Synergy}} | {{Skill|Endothermic Shell}} & {{Skill|Box of Nails}} | ||
+ | |||
+ | * {{Skill|Acid Bomb}} - If you about face before this skill you can use it to quickly travel fowards, building distance between you and perpetrators. | ||
+ | |||
+ | * Use {{Skill|Function Gyro}} for {{tooltip|Swiftness}} from blast finisher combos. After you enter fights you will usually have enough {{tooltip|Swiftness}}. |
Latest revision as of 01:35, 22 May 2025
This is a test build. You may comment and rate it.
Focused on: Power damage and Sustain
Designed for: PvP Conquest
Overview
Shortbow Duelist Scrapper is a defensive based high damage dealing duelist build with great self sustain and minor team supporting abilitys. In team fights you also provide your team with minor supporting healing, Protection,
Might &
Fury uptime. While on side-node you can comfortablity keep yourself alive even once outnumbered.
Skill Bar
Skill Variants
Elite
- - Much more burst team healing, can turn an entire teamfight around
Template Code
Specializations
Variants
- - Improved resustain
Bunker Variant
At the cost of damage, you can replace the Explosives traitline for
Inventions, for more of a bunker role with high
Protection. Use with: , & :
Equipment
Equipment Variants
Relic
Swiftness constantly
- use if you don't want to have to use for - - increased damage output
Rune
- - vitality alternative
- - precision alternative
- - tank alternative
Sigil
Usage
- This build is for taking outnumbers, side-noding and providing minor team support. This build is strong at ranged but is much more deadly when used at melee.
How to Play
Use Swiftness.
Pressure for a range using Shortbow, & . You're strongest when at melee range because you'll receive bonus' from landing shortbow skills such as
Protection. Being in close range allows you to land your most damaging skills: , & . Being close range is also beneficially for allowing you to land these soft CC skills much easier.
Damage
This build is quite strong from ranged but it becomes even more deadly when fighting melee.
- - The x2 hit does more base damage than and this is the strongest move on your build. A semi-reliable option is to cast / / -> at 600-850 range. Otherwise use 's tracking properties to the player to connect both hits.
- - Unblockable melee skill with very good burst damage.
- - The damage is very good don't overlook this autoattack. The 3rd chain is massively rewarding if you manage to hit it.
Shortbow skills.
- A suprisingly high damage skill. Can be used inbetween combos and combos well with
- + -> -> : This a fast but massively damaging combo without any need for CCs. First 3 skills will land about the same time making it hard to avoid and doing > 10k consistantly. This combo becomes even more deadly when proceeded by a CC.
Sustain
This build has: massive sources of regeneration, 2 stunbreaks, block, invuln, stealth and stability.
- Defence: High uptime
Protection, , ,
Frost Aura &
- Regeneration: High uptime
Regeneration, , , &
- Healing: , & (With blast finishers this skill can heal up to 3900 exta)
- Stunbreaks: &
Mobility
Although this is the builds weak point, you have enough options to retain viablitiy.
Superspeed yourself |
Cripple enemies: & | &
- - If you about face before this skill you can use it to quickly travel fowards, building distance between you and perpetrators.
Ratings
Comments
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