Difference between revisions of "Chronomancer - Spear Chrono Roamer"
(Created page with "{{Build | profession = Mesmer | specialization = Chronomancer | designed for = WvW Roaming | focus = strike damage, control | rating = test | difficulty = 2 | xpac = HoT, SotO...") |
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Line 25: | Line 25: | ||
| utility2 = Blink | | utility2 = Blink | ||
| utility3 = Signet of Midnight | | utility3 = Signet of Midnight | ||
− | | elite = | + | | elite = Mass Invisibility |
}} | }} | ||
Line 32: | Line 32: | ||
'''Weapons''' | '''Weapons''' | ||
* ''Sword'' over ''Dagger'' - a more defensive option, and one that could be used if you don't have access to '''Secrets of the Obscure''' which is required for Dagger. | * ''Sword'' over ''Dagger'' - a more defensive option, and one that could be used if you don't have access to '''Secrets of the Obscure''' which is required for Dagger. | ||
+ | |||
+ | |||
+ | '''Utility''' | ||
+ | * {{Skill|Mantra of Resolve}} over {{Skill|Signet of Illusions}} - if you're having a hard time dealing with conditions. | ||
==Template Code== | ==Template Code== | ||
{{TemplateCode| | {{TemplateCode| | ||
− | code = [& | + | code = [&DQcBFhgpKC4PAW4BggFmAWUBawGDAYMBmgGaAQAAAAAAAAAAAAAAAAAAAAADCQEvAFcAAA==] |
}} | }} | ||
==Specializations== | ==Specializations== | ||
− | {{Specialization|Dueling|mid| | + | {{Specialization|Dueling|mid|top|top}} |
+ | '''Variants''' | ||
+ | * The instant {{Tooltip|Blind}} of {{Trait|Blinding Dissipation}} can be quite useful when used at the right moment, but if you want a passive you don't have to think about then {{Trait|Evasive Mirror}} is fine too. Be warned though that Evasive Mirror can sometimes accidentally break your {{Tooltip|Stealth}}. | ||
{{Specialization|Illusions|top|mid|mid}} | {{Specialization|Illusions|top|mid|mid}} | ||
{{Specialization|Chronomancer|mid|bot|mid}} | {{Specialization|Chronomancer|mid|bot|mid}} | ||
Line 56: | Line 62: | ||
| weapon3 = Dagger | | weapon3 = Dagger | ||
| weapon4 = Shield | | weapon4 = Shield | ||
− | | sigil1 = Superior Sigil of | + | | sigil1 = Superior Sigil of Cleansing |
| sigil2 = Superior Sigil of Energy | | sigil2 = Superior Sigil of Energy | ||
| sigil3 = Superior Sigil of Cleansing | | sigil3 = Superior Sigil of Cleansing | ||
Line 70: | Line 76: | ||
| relic = Relic of Fireworks | | relic = Relic of Fireworks | ||
}} | }} | ||
+ | |||
===Equipment Variants=== | ===Equipment Variants=== | ||
Line 76: | Line 83: | ||
''Spear'' | ''Spear'' | ||
− | + | If you can afford to give up some sustain for more damage, then you may consider these options as well: | |
− | * {{Sigil|Superior Sigil of | + | * {{Sigil|Superior Sigil of Severance}} - damage increase after a CC. |
* {{Sigil|Superior Sigil of Hydromancy}} - on-swap burst damage. | * {{Sigil|Superior Sigil of Hydromancy}} - on-swap burst damage. | ||
Line 85: | Line 92: | ||
* {{Rune|Superior Rune of the Dragonhunter}} - very slightly worse than Scholar. If you already have a set of gear with this, keep it. | * {{Rune|Superior Rune of the Dragonhunter}} - very slightly worse than Scholar. If you already have a set of gear with this, keep it. | ||
+ | |||
+ | '''Relics''' | ||
+ | * {{Relic|Relic of Rivers}} - better {{Tooltip|Alacrity}} uptime, which also increases the length of your {{Trait|Improved Alacrity}} burst windows. | ||
==Consumables== | ==Consumables== | ||
'''Food | '''Food | ||
− | + | * {{Food|Spherified Peppercorn-Spiced Oyster Soup}} - mix of defense and offense. | |
− | |||
− | * {{Food| | + | * {{Food|Peppercorn-Crusted Sous-Vide Steak}} - slightly more offensive ascended option. |
− | * {{Food|Bowl of Orrian Truffle and Meat Stew}} - active damage mitigation via more frequent access to dodging, | + | * {{Food|Bowl of Orrian Truffle and Meat Stew}} - active damage mitigation via more frequent access to dodging, has good synergy with Relic of Rivers if you're taking that. |
** Budget version: {{Food|Bowl of Meat and Winter Vegetable Stew}} | ** Budget version: {{Food|Bowl of Meat and Winter Vegetable Stew}} | ||
Latest revision as of 12:08, 24 February 2025
This is a test build. You may comment and rate it.
Focused on: Strike damage and Control
Designed for: WvW Roaming
Difficulty:
Normal
This build was last updated on February 24, 2025.
Overview
A burst focused Power Chronomancer build for WvW roaming. High damage, low survivability.
Skill Bar
Spear
Dagger/Shield
Utility
Skill Variants
Weapons
- Sword over Dagger - a more defensive option, and one that could be used if you don't have access to Secrets of the Obscure which is required for Dagger.
Utility
- over - if you're having a hard time dealing with conditions.
Template Code
[&DQcBFhgpKC4PAW4BggFmAWUBawGDAYMBmgGaAQAAAAAAAAAAAAAAAAAAAAADCQEvAFcAAA==]
Specializations
Variants
- The instant
Blind of can be quite useful when used at the right moment, but if you want a passive you don't have to think about then is fine too. Be warned though that Evasive Mirror can sometimes accidentally break your
Stealth.
Equipment
Head
Demolisher
Demolisher
Shoulders
Demolisher
Demolisher
Chest
Demolisher
Demolisher
Hands
Demolisher
Demolisher
Legs
Demolisher
Demolisher
Feet
Demolisher
Demolisher
Backpiece
Dragon
Dragon
Accessory
Dragon
Dragon
Accessory
Dragon
Dragon
Amulet
Demolisher
Demolisher
Ring
Demolisher
Demolisher
Ring
Demolisher
Demolisher
Spear
Dragon
Dragon
Sigil
Sigil
Dagger
Dragon
Dragon
Shield
Dragon
Dragon
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Relic
Equipment Variants
Sigils
Spear
If you can afford to give up some sustain for more damage, then you may consider these options as well:
- - damage increase after a CC.
- - on-swap burst damage.
Runes
- - more tanky option.
- - very slightly worse than Scholar. If you already have a set of gear with this, keep it.
Relics
Alacrity uptime, which also increases the length of your burst windows.
- better
Consumables
Food
- - mix of defense and offense.
- - slightly more offensive ascended option.
- - active damage mitigation via more frequent access to dodging, has good synergy with Relic of Rivers if you're taking that.
- Budget version:
- or - cheap precision bump and armor ignoring damage procs that also heal you.
Utility
- or .
Usage
To be added.
Ratings

The burst is great, and most of it is AoE which is a plus, but it's quite hard to stay alive with it and any attempts at increasing the sustain would cost too much damage. This can fold people in seconds, but dies just as easily if you're not careful. A fun high risk, high reward build.
Comments
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