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Difference between revisions of "Harbinger - Power Spear Vampbringer"

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===Equipment Variants===
 
===Equipment Variants===

Revision as of 09:01, 24 August 2024

This is a test build. You may comment and rate it.

Focused on: Strike damageBoon removal and Mobility

Designed for: PvP Conquest

Expansions required: End of Dragons buildsSecrets of the Obscure buildsJanthir Wilds builds

Difficulty:
Hard
This build was last updated on August 24, 2024.

Overview

A high damage PvP Power Harbinger build meant to teamfight, but can hold it's own in some duels. This version of Spear harbinger focuses on life steal and mobility to survive and stick to targets better.


Skill Bar

Sword/Sword
Spear
Utility


Skill Variants

Utility

For the optional slot:

  • Summon Flesh Wurm - even better mobility + a stunbreak.
  • Elixir of Ignorance - low CD stunbreak with Resistance Resistance access which makes it easier to pressure targets that rely on conditions such as Blind Blind or Weakness Weakness to survive.
  • Spectral Ring - added AoE Protection Protection and CC and with Fear Fear. Good for kiting or teamfights.
  • Well of Darkness - works both as a defensive and offensive skill.
  • Well of Suffering - good AoE damage with Vuln stacking.
  • Well of Corruption - decent AoE damage and more boon corruption. Mostly offensive but also has some defensive value, as it can transform boons like Might Might and Fury Fury into Weakness Weakness and Blind Blind, significantly lowering the damage your opponent can do.


Template Code

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Copy Template Code


Specializations

Variants

  • Bolstering Brew trades damage for sustain. Worth considering especially when playing with some utility elixirs too.


Equipment

Sword
Sword
Sigil
Sigil
Spear
Sigil
Sigil
Rune
Amulet
Relic


Equipment Variants

Relics

  • Relic of Rivers - extra Alacrity Alacrity can help with everything from damage to survival.
  • Relic of Fireworks - better burst damage.


Amulets

  • - higher risk/reward option.


Usage

To be added


Ratings

This build has a rating of 5 stars based on 4 votes.
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5 stars
BlobTheBob gave this build 5 stars • August 2025
An incredibly strong roamer/teamfighter/duelist. Its high mobility makes it good at roaming, chasing down targets, and kiting. It has very strong self sustain from siphon attacks and blood magic. It excels at tearing apart tanky builds and supports with its plentiful boon corrupts and rips and burst damage. It trades really well in most 1v1s because of its corrupts and condi pressure, good access to stab, cc, and strong combos. Its very durable after the transfusion staff changes. Even with post-nerf transfusion it has great sustain. The only major risk is getting caught out of position with your mobility on cooldown.
5 stars
Insearchofpeak gave this build 5 stars • June 2025
Best spear build on necro hands down. Very good single target damage and survival. Sword mobility nerf still hurts my soul a bit but even now it's leagues above what other necro builds have.
4 stars
Traiges gave this build 4 stars • December 2024
The base idea behind the Spear implementation for necromancer was really interesting. Despite this the weapon feeling very clunky & needing a mini rework. However this does not hinder it from shining in PvP or WvW's isolated combat scenarios. The build can be adjusted in terms Curses or (if you have a death wish) Blood Magic Path in favor of Death Magic. Carapace synergizes exceptionally well with Harbingers Blight Mechanic and will add another layer of protection against damage. If you want to run Death magic instead of Curses you will have to look out for a few things like changing your amulet and traits like "lesser signet of vampirism" because there is no other bleeding sources in the build. So all in all it is a potent & flexible build for player vs player combat, despite Spear being kind of a let down as a weapon itself
5 stars
Hanz gave this build 5 stars • December 2024
It can do ok but it's incredibly squishy, mobility can only do so much for you. I don't think this is viable enough to be competitive given its weaknesses, but it can be playable at an average rating range at least. IMO the damage isn't high enough to justify all the shortcomings of spear, and it offers very little else. It's kinda fun but unless Anet reworks it, this weapon will be forgotten very soon on Necro. edit: made some adjustments based on suggestions, I think I'll bump this up a tier, very decent ranked build.

Comments

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