Necromancer - Core Signet Roamer
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Focused on: Strike damage
Designed for: WvW Roaming
Difficulty:
Easy
Overview
Power Necromancer WvW roaming build focusing on maximizing time spent in Death Shroud while attempting to win a battle of attrition.
Archival note: Signets of Suffering rework killed the build
Skill Bar
Weapon 1:
Dagger
Weapon 2:
Warhorn
Weapon 3:
Staff
Weapon 4:
Healing skill: Signet of Vampirism
Utility skill 1: Spectral Armor
Utility skill 2: Plague Signet
Utility skill 3: Signet of Undeath
Elite skill: Lich Form
Skill Variants
Utility
- Spectral Walk instead of Plague Signet - trades a stun break/condition transfer with very low CD for another source of condition management that also enhances not only the build's mobility, but also its Life Force management.
Template Code
[&DQg1HgI/MiYoD6IA+gD6APUAMAFvAb0BegGSAAAAAAAAAAAAAAAAAAAAAAA=]
Specializations
Spite: Mid, Bot, Top
Death Magic: Bot, Bot, Bot
Soul Reaping: Mid, Top, Mid
Variants
Fear of Death - better resource management, longer CCs.
Equipment
Rune: 6 Superior Rune of Antitoxin
Infusion 1: 18 Mighty WvW Infusion
Infusion 2:
Relic:
Weapon 1:
Dagger
Weapon 2:
Warhorn
Sigil 1: Superior Sigil of Absorption
Sigil 2: Superior Sigil of Celerity
Weapon 3:
Staff
Weapon 4:
Sigil 3: Superior Sigil of Absorption
Sigil 4: Superior Sigil of Energy
Main stats: Marauder
Backpiece stats: Cavalier
Accessory 1 stats: Cavalier
Accessory 2 stats: Cavalier
Ring 1 stats: Cavalier
Ring 2 stats: Cavalier
Runes
- Superior Rune of Speed - If you need mobility more than the extra cleanse and carapace.
Consumables
- Food: Spherified Peppercorn-Spiced Oyster Soup
- Utility: Superior Sharpening Stone
Usage
General
- All of your Signets are active while in Shroud and are off cooldown by the time you leave it due to Signets of Suffering so be sure to use them before you enter Shroud.
- Your life force gain consists of your Marks, Signet of Undeath and Spectral Armor, you can use Spectral Armor before entering Shroud too to make it even more durable and heal back all the life force.
- Your Sigils allow you to steal lots of boons when interrupting enemies with Reaper's Mark or Wail of Doom.
- Try to proc Superior Sigil of Celerity before you go into Shroud or do a long cast.
Damage
- Your main damage source will be spamming Life Blast.
- Your burst will consist of using Life Blast in combination with
Fear to do damage spikes because of Superior Sigil of Celerity.
Sustain
- The main point of the build is the passive sustain, your Signets work while in Shroud, allowing you to heal back both health, and life force passively while in Shroud. You want to sit in shroud while you heal back all your health with Signet of Vampirism and Unholy Sanctuary to then gain back all your life force while out of shroud which Signet of Undeath helps with massively, this allows you to go back and forth between health bars while replenishing them.
- This build should be almost invulnerable to general condition builds due to the massive amount of cleanses it has with Shrouded Removal, Plague Signet, Putrid Mark and Spiteful Renewal in combination with Superior Rune of Antitoxin.
- The build utilises Carapace from Death Magic to get a ridiculous amount of toughness for free, you gain Carapace for example whenever you cleanse a condition with Shrouded Removal, which utilizes the condition clear listed above perfectly to gain more general damage reduction too making this build extremely durable.
- Life Siphon can act as a secondary heal skill.
Ratings
Strong duelist, absolute unit and extremely tanky against all forms of pressure, but plagued by the usual necro problems. If any enemy wants to run away, they will, you can't really stop them or chase them (aside from a few conditions that could help) and if you get into trouble there's no escape for you either. Slow attacks easily get blinded, and it gets ragdolled around by CC.
since 7 july 2020 update signet of suffering and dread are on different position and now visually apear that signet of suffering is changed with awaken the paint witch is wrong.
Dodged all the PvP nerfs so i don't see it getting nerfed anytime soon for WvW, lacks mobility but can win/stave off any 1v1.
Comments
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