Evoker - Power Evoker Fire Inferno
The community gave this build a rating, making it top-tier: Great
Focused on: Strike damage
Designed for: Open World and Open World General
Overview
Fire evoker is a fast paced build for open world. By specialising in with , you spam your Fire skills to melt your enemies with
Burning, which scales with your power damage due to . However, you cannot attune to the other elements.
You also provide permanent
Quickness and very high amounts of
Might to yourself and nearby allies.
As a downside, this build is purely offensive and really struggles with crowd control, support, or defense. But the reduced number of skills available lowers its complexity.
Template Code
Skill Bar
- Choose , the fire fox, as your familiar. Due to the trait , you can only attune to . We recommend you set this skill to autocast by pressing Control+Mouse2 on its icon.
Weapon Variants
Offhand dagger - sidegrade option in open world since enemies are unlikely to sit in Focus' .
Skill Variants
Heals
We default to as it heals and also charges your familiar skill. Other alternatives are:
- - good passive healing and works great with evoker's fast-paced playstyle, but very weak heal on demand, leaving you vulnerable to burst damage.
- - strong burst healing and a boon based on attunement.
- - weak heal by default, but is greatly increased if it strikes nearby enemies. Performs a blast finisher, and heals for more when doing so. Excellent synergy with water combo fields. (See: Guide:What are Combo Fields).
- - very high healing and condition removal throughout its long channelling time. Great option for raw healing if you can afford the cast time.
Utilities
is a great source of damage and boons, and a stun break. Never replace it.
is a great source of damage with its active skill. It should not be replaced unless really needed.
is a stunbreak and gives barrier and
Stability. Can be replaced if needed.
Other alternatives are:
- - great stun break that blocks attacks.
- - damage and stun break.
- - burning, condition cleanse, and stun break.
- - mobility.
- - AoE damage.
Elites
- creates a fire elemental summon with good damage. Other alternatives are:
- if you don't like having a pet, this is a good option. It is also a good hard crowd control option.
Specializations
- Variants
- - extra damage when playing in groups and someone else is providing
Fury. - - when playing in groups and someone else is already providing
Quickness.
Equipment
- Ascended gear and stat infusions are not required; you can use exotic gear with the same stats.
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
Berserker
x6
If you are gearing this character from zero, start with exotic quality gear. Search the trading post for "Zhed" armor, "Hypnotic Scepter" scepter, "Usoku's Needle" dagger. Upgrade to ascended gear as you progress. See also: Guide:How to Gear a Character.
- You achieve 100% burning duration with this set up of runes and sigils. It is very important that you use these runes and sigils. makes burning scale with power.
- Fous can be replaced with dagger since in open world enemies are unlikely to sit in focus'
- Consider to trade a minor amount of damage for sustain.
- For defense, equip the highest tier Jade Core you can afford.
Consumables
Budget consumables are acceptable for use in open world.
DPS
- Prioritize Steak Ascended food.
- /
- /
Defense
Farming
- Prioritize Steak Ascended food.
- /
- (and variants)
Usage
Evocation
Evocation is the profession mechanic of the evoker. You specialise in one attunement and gain a familiar of that element. In this build, you specialise in , gaining the skill and the fire fox familiar. With the fox, you gain
Might when you inflict
Burning. After casting three times, you gain .
We recommend you set to autocast by pressing Control+Mouse2 on its icon.
Moreover, due to the trait , you can only attune to , and charges up faster.
Damage
This build revolves around the trait , making
Burning scale with your power.
We recommend you set to autocast by pressing Control+Mouse2 on its icon.
After casting two weapon skills, cast for damage. This also reduces all your weapon skills' cooldowns by 10% of the skill's recharge time.
After casting Ignite 3 times, cast . This also reduces all your weapon skills' cooldowns by 20% of the skill's recharge time.
Make sure to cast and inside your fire fields ( with
Focus, with
Dagger) to create a combo finisher, generating
Might. (See: Guide:What are Combo Fields).
(or if using dagger) will activate .
Defense
- Move out of attacks while casting your skills. Dodge incoming telegraphed attacks.
- If needed, use deffensive skills suchs as for stunbreak, barrier and
Stability.
Crowd Control
You do not have any crowd control whatsoever. If CC is required, swap to:
If you require even more CC, bring so you and an ally can use .
Ratings
Comments
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