Dragonhunter - Chinese Support DH
This is a placeholder build that was useful in the past. Click here to view current builds.
Focused on: Healing and Boon support
Designed for: WvW Zerg
Difficulty:
Easy
Overview
A support Dragonhunter build for WvW first popularized on the Chinese GW2 servers. Abuses to provide a large amount of
Stability and group block.
Skill Bar
Staff
Mace/Shield
Utility
Template Code
[&DQENPS47Gx9/AAAANgEAAEsBAAAtAQAANwEAAAAAAAAAAAAAAAAAAAAAAAA=]
Specializations
Equipment
Head
Minstrel
Minstrel
Shoulders
Minstrel
Minstrel
Chest
Minstrel
Minstrel
Hands
Minstrel
Minstrel
Legs
Minstrel
Minstrel
Feet
Minstrel
Minstrel
Backpiece
Minstrel
Minstrel
Accessory
Minstrel
Minstrel
Accessory
Minstrel
Minstrel
Amulet
Minstrel
Minstrel
Ring
Minstrel
Minstrel
Ring
Minstrel
Minstrel
Staff
Minstrel
Minstrel
Sigil
Sigil
Mace
Minstrel
Minstrel
Shield
Minstrel
Minstrel
Sigil
Sigil
Rune
x6
x6
Infusion
x18
x18
Relic
Consumables
Usage
Quick Guide
- Maintain
Stability for your group
- Use to block for your group by positioning the cone of the skill over the front of your group while you face the enemy while both groups are trading hits
- Use to reset
- Use
Aegis on Mace/Shield and to proc and reset
Surviving
- This build has high passive defense
- This build has moderate mobility skill access
- This build has high active defense
- While your active defenses are strong, they are ideally saved for your group and not used selfishly
Active defense priority 
- Dodge
- - if you have time to finish cast
- - only if the knockback isn’t disruptive
Aegis
Priorities
- High
- Moderate
- Condition clear
- CC
- Healing
- Primary boon support
- Low
- Cover boon support
Detailed Explanations
Stability
- Apply
Stability before allies get caught by enemy CC - When using cover the application by applying other boons immediately after the cast
- Avoid overlapping multiple
Stability sources on your party, both your own and other players - Enemy CC is most likely to land when they spike your group, your group is moving through theirs, or your group is moving away from theirs.
Shield of Courage
- Use to block for your party and give
Stability via
- blocks damage coming from enemy players you are facing
- This means the center of an AoE can be behind you, but if you're facing the player that cast it the damage will be blocked
- blocks for allies inside the cone of the shield animation in front of you
- blocks damage coming from enemy players you are facing
- Reset with
Aegis via and
CC
- can also be used for cleanse, hit both groups with it if possible, but generally prioritizing using it offensively is best
- Use your CC when:
- Your group calls a spike:
- Winds -
- Wells - +
- Shades -
- Traps - +
- On top of enemy downs (while alive players are on top of them)
- Enemy groups moving defensively while your group is pushing
- Your group calls a spike:
Healing
- Be careful when healing others, is a powerful heal but can easily leave you out of position if misused
Healing priority 
- (if you have time to finish cast)
- (only if the knockback isn’t disruptive)
- Dodge ()
Aegis
Regeneration
Settings
- Under General Options / User Interface check Always show squad health bars and Always show party health bars. These will make it much easier to keep track of who needs your support.
- Also under General Options / User Interface turn on Thick party health bars
- Thick squad health bars can be used too as a matter of personal preference, but is not recommended for large numbers
- Under Squad Options uncheck View as a grid. This will allow you to keep track of your allies' boons, conditions and health, enabling a better decision-making and skill management.
Ratings
Comments
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