This build is up to date for the September 23, 2025 patch.
Overview
This Staff & Longbow build focuses on dealing high damage in all PVE content while being a challenge as it requires a relatively high APM compared to other builds. The build can be played well by both new and experienced players, offering a challenge while being enjoyed by all types of players that enjoy the full ranged DPS playstyle.
Attributes
PRIMARY

 Dexterity
+

 Strength
 
 
 
SECONDARY

 Wisdom
 
+

 Perception
 
 
 
		
		
			With the unique stats and attributes system in Throne and Liberty, it can be difficult to determine exactly where to invest your attribute points at each stage of the game. This is because gear pieces provide attributes just like leveling up does, meaning everyone will have a different number of attribute points depending on what gear they are wearing at the time.
Given this variation, it's best to reset your attributes regularly to adjust to the new gear you acquire. Aim to reach the achievement effects, which provide extra benefits at milestones like 30, 50, and 70 points.
 
		 
	  
Build around Strength and Dexterity to maximize your damage. Start with these stats and keep improving them as you get better gear. This will boost crits, heavy attacks, and HP. Aim for 50 Strength and as much Dexterity as you can. Perception and Wisdom are secondary and offer small bonuses.
Skills
Depending on which Dungeon/Dimensional Trial you might run, consider using 
Rare Roaring Steak, 
Rare Thrilling Papillote, and even 
Rare Scorpion Tail Fritters to make it easier and also deal a lot more damage.
 
With your main DPS rotation being around the gale combo provided by 
Strafing, 
Zephyr's Nock and 
Ice Spear, these are the first skills you should level. However, don't forget that 
Inferno Wave deals high burst damage and also applies burn stacks if you already applied burn stacks before using it through 
Serial Fire Bombs. 
Judgment Lightning and 
Serial Fire Bombs also provide great AOE and single target DPS alongside 
Chain Lightning.  
Infernal Meteor should be the main ability you invest omnipotence books into as upgrading it will increase damage by a great deal.

Deadly Marker is offers great utility to your party by improving crit rate and lowers cooldowns for the party members hitting the same target (it also stacks with other 
Deadly Marker).  Meanwhile, 
Nature's Blessing offers good health and mana regeneration. 
High Focus is another utility skill for yourself to further lower cooldowns.
Equipment
	
	
		Tier 3 (Work in progress)
	 
 
	
	
		
		Bercant's Steelstring Bow
Heavy Attack Chance
Critical Hit Chance
Hit Chance 
Resonance Effect: Cooldown Speed
 
		Primary
	 
	
		
		Daigon's Charred Emberstaff
Heavy Attack Chance
Critical Hit Chance
Hit Chance 
Resonance Effect: Cooldown Speed
 
	 
	
		
		Crowned Skull of Victory
Max Health
Magic Evasion
Mana Cost Efficiency 
Resonance Effect: Max Mana
 
	 
	
		
		Starlight Fur Cloak
Mana Regen
Debuff Duration
Skill Damage Resistance 
Resonance Effect: Max Mana
 
	 
	
		
		Spectral Overseer's Tunic
Debuff Duration
Magic Evasion
Mana Regen 
Resonance Effect: Max Mana
 
	 
	
		
		Devious Hellfire Grips
Hit Chance
Ranged Evasion
Range 
Resonance Effect: Max Mana
 
	 
	
		
		Feral Prophet's Pants
Magic Evasion
Mana Regen
Buff Duration 
Resonance Effect: Max Mana
 
	 
	
		
		Spectral Overseer's Boots
Ranged Evasion
Magic Evasion
Movement Speed 
Resonance Effect: Max Mana
 
	 
		
		Earrings of Forlorn Elegance
Front Heavy Attack Chance
Side Heavy Attack Chance
Side Critical Hit 
Resonance Effect: Max Mana
 
	 
		
		Pendant of Frozen Tears
Skill Damage Boost
Mana Regen
Buff Duration 
Resonance Effect: Mana Regen
 
	 
	
		
		Barbed Cuffs of the Tormentor
Max Health
Skill Damage Resistance
Debuff Duration 
Resonance Effect: Mana Regen
 
	 
	
		
		Ring of Spirited Desire
Skill Damage Boost
Mana Regen
Buff Duration 
Resonance Effect: Mana Regen
 
	 
	
		
		Runed Band of the Black Anvil
Skill Damage Boost
Buff Duration
Max Health 
Resonance Effect: Mana Regen
 
	 
	
		
		Belt of Claimed Trophies
Max Health
Debuff Duration
Skill Damage Resistance 
Resonance Effect: Mana Regen
 
	 
 
 Info
 Equipment is being updated, if tier 3 items are in the tier 3 tab, it means the equipment on this build was updated.
	
		
		Calanthia's Spire of Torment
Heavy Attack Chance
Critical Hit Chance
Hit Chance 
Resonance Effect: Hit Chance
 
		Primary
	 
	
		
		Velentra's Arc of Obsession
Heavy Attack Chance
Critical Hit Chance
Hit Chance 
Resonance Effect: Heavy Attack Chance
 
	 
	
		
		Blood Hunter Hood
Magic Evasion
Cooldown Speed
Mana Cost Efficiceny 
Resonance Effect: Max Health
 
	 
	
		
		Calanthia's Confession
Max Mana
Skill Damage Resistance
Debuff Duration 
Resonance Effect: Max Health
 
	 
	
		
		Blood Hunter Garb
Max Health
Buff Duration
Debuff Duration 
Resonance Effect: Max Health
 
	 
	
		
		Blood Hunter Hand Guards
Max Health
Hit Chance
Range 
Resonance Effect: Max Health
 
	 
	
		
		Blood Hunter Leg Guards
Max Health
Magic Evasion
Ranged Evasion 
Resonance Effect: Max Health
 
	 
	
		
		Imperial Seeker's Boots
Max Stamina
Magic Evasion
Movement Speed 
Resonance Effect: Max Health
 
	 
		
		Teardrops of Fortunate Omens
Back Hit Chance
Back Heavy Attack Chance
Side Heavy Attack Chance 
Resonance Effect: Max Health
 
	 
		
		Collar of the New Moon
Skill Damage Boost
Max Mana
Buff Duration 
Resonance Effect: Max Health
 
	 
	
		
		Bracelet of Infernal Loops
Max Health
Skill Damage Resistance
Weaken Resistance 
Resonance Effect: Max Health
 
	 
	
		
		Coil of Seething Venom
Skill Damage Boost
Heavy Attack Damage Resistance
Buff Duration 
Resonance Effect: Max Health
 
	 
	
		
		Eternal Promise
Skill Damage Boost
Buff Duration
Max Health
 
	 
	
		
		Belt of the Dying Spark
Max Mana
Skill Damage Resistance
Debuff Duration 
Resonance Effect: Max Health
 
	 
 
 
Weapon Masteries
	
		Staff 

 
	 
	
		Longbow 

 
	 
 
You should be aiming to reach and unlock masteries (the corner nodes) as soon as possible as they usually make the largest impact in the build. While minor nodes shouldn't be forgotten, make sure to unlock masteries as fast as possible before spreading out and spending into less important nodes.
Artifacts
	
		
			Chaos Harbinger Talistone I
Damage: 9
Heavy Attack Chance
Ranged Critical Hit Chance
Ranged Heavy Attack Chance
 
		
			Chaos Harbinger Solarstone
Weaken Chance
Silence Chance
Weaken Chance
CC Chance
 
		
			Chaos Harbinger Talistone III
Max Health: 1600
Max Mana
Mana Regen
CC Resistance
 
	 
	
	
	
	
		
			Chaos Harbinger Talistone II
Defense: 160
Ranged Endurance
Endurance
Heavy Attack Evasion
 
		
			Chaos Harbinger Lunarstone
Weaken Resistance
Collision Resistance
Weaken Resistance
CC Resistances
 
		
			Chaos Harbinger Talistone IV
Max Health: 1600
Critical Hit Chance
Ranged Heavy Attack Chance
Ranged Critical Hit Chance
 
	 
 
 
Rotations
- Start the rotation by casting 

Deadly Marker on your target then reset the cooldown with 
Blitz so you can use 
Deadly Marker again and help lower entire party's cooldowns. Buff yourself and the team with 
High Focus to reduce cooldowns further and increase damage. Then, begin the damaging part of the rotation with 
Infernal Meteor to deal high damage and also apply Burn stacks. 
- Continue the rotation with 

Ice Spear and 2x 
Strafing before using 
Zephyr's Nock and using 
Strafing again alongside 
Chain Lightning. 
- Once 

Zephyr's Nock is off cooldown, use it then use 
Judgment Lightning and 
Serial Fire Bombs. 
- This is your bread and butter AOE DPS rotation on a low cooldown. Start with 

Serial Fire Bombs and 
Inferno Wave to stack up burn stacks on enemies before using 
Chain Lightning and 
Judgment Lightning to finish off the mobs. 

Fireball Barrage: This spell can be swapped instead of 
Infernal Meteor if you want quicker single target DPS.

Blitz: You can get this instead of 
Inferno Wave if you lack 
Deadly Markers in your party, allowing you to reset your deadly marker and so improving overall uptime.
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