Mage - Leveling Build: Difference between revisions
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| weapon 2 = Greatsword | | weapon 2 = Greatsword | ||
| weapon 1 upgrades = Deadly Finisher Chance I, Deadly Finisher Chance II, Deadly Finisher Chance III, Proc Finisher Chance I, Proc Finisher Chance II, Proc Finisher Chance III, Finisher Damage I, Finisher Damage II, Finisher Damage III, Extended Finisher Damage I, Extended Finisher Damage II, Extended Finisher Damage III, Deadly Extended Finisher Chance I, Deadly Extended Finisher Chance II, Deadly Extended Finisher Chance III, Arcane Amplifier, Proc Extended Finisher Damage I, Proc Extended Finisher Damage II, Proc Extended Finisher Damage III, Extra Stacks I, Extra Stacks II | | weapon 1 upgrades = Deadly Finisher Chance I, Deadly Finisher Chance II, Deadly Finisher Chance III, Proc Finisher Chance I, Proc Finisher Chance II, Proc Finisher Chance III, Finisher Damage I, Finisher Damage II, Finisher Damage III, Extended Finisher Damage I, Extended Finisher Damage II, Extended Finisher Damage III, Deadly Extended Finisher Chance I, Deadly Extended Finisher Chance II, Deadly Extended Finisher Chance III, Arcane Amplifier, Proc Extended Finisher Damage I, Proc Extended Finisher Damage II, Proc Extended Finisher Damage III, Extra Stacks I, Extra Stacks II | ||
| weapon 1 node 1 = Special Finisher: Chilling | | weapon 1 node 1 = Special Finisher: Chilling | ||
| weapon 1 node 2 = Keen Edge | | weapon 1 node 2 = Keen Edge | ||
| weapon 1 node 3 = Special Extended Finisher: Echo | | weapon 1 node 3 = Special Extended Finisher: Echo | ||
| weapon 1 node 4 = Catalytic Projectiles | | weapon 1 node 4 = Catalytic Projectiles | ||
| weapon 2 upgrades = Deadly Finisher Chance I, Deadly Finisher Chance II, Deadly Finisher Chance III, Finisher Damage I, Finisher Damage II, Finisher Damage III, Power Through I, Power Through II, Power Through III, Weapon Proc Duration I, Weapon Proc Duration II, Weapon Proc Duration III, Deadly Extended Finisher Chance I, Deadly Extended Finisher Chance II, Deadly Extended Finisher Chance III | |||
| weapon 2 node 1 = Deadly Finisher: Bleed | |||
| weapon 2 node 2 = Weapon Training: Critical Damage | |||
| weapon 2 node 3 = Weapon Training: Critical Damage | |||
| weapon 2 node 4 = Keen Edge | |||
| weapon 2 node 5 = Weapon Training: Critical Damage | |||
| weapon 2 node 6 = Weapon Training: Critical Damage | |||
| weapon 2 node 7 = Deadly Extended Finisher: Wound | |||
}} | }} | ||
Revision as of 01:16, 29 November 2024
Strengths
- Good for Solo Play
- High Single Target DPS
- Easy to Play
- Good Mobility
Weaknesses
- Squishy
- Low AOE DPS until high level
Overview
Even though the Mage offers great AOE DPS at end game, this class also offers incredible damage throughout the leveling experience, making for a fantastic choice for those players looking to play solo without having to rely on others to level up in Ashes of Creation. Its incredible single damage DPS is also very easy to pull off early with simple rotations.
Skill Tree


19

21

22

20

23

24

18

17

10

12

11

14


16

5


8

7

9

13

15

2

1

4

3

6




Equipment
Weapon Trees




































































































Stamina
Stamina here
Rotations
Fire Single Target Rotation ↴











- Start the rotation by casting 3
Firebolts before using
Combust for quick burst damage. Follow up with
Blink to make your next
Lightning Strike cast instantly and deal incredible damage.
- Once you've unlocked
Fuse, make sure to start the rotation with
Lightning Strike to make use of the extra damage you deal while applying burns to Shocked targets.
Frost-lightning Single Target DPS Rotation ↴







- This rotation focuses on dealing high burst damage to single targets, being the bread and butter of the build at early levels once you've unlocked
Shatter and
Shattering Shards so comboing frost and lightning spells becomes much more powerful.
- Start the rotation with
Frostbolt then continue to auto-attack using your wand until the target is frozen and your
Frostbolt cooldown is reset. Once frozen, use
Lightning Strike but don't cast the entire channel just to trigger
Shatter for extra damage. Use
Frostbolt next to also trigger
Shattering Shards for extra damage before using auto-attacks again until the target is frozen once more.
- Once the mob is frozen, use
Chain Lightning to trigger
Shatter instead of waiting for
Lightning Strike cooldown to come back up. You can then repeat the rotation from the beginning either on the same mob or on a new one.
AOE Rotation ↴









- This build isn't lacking in AOE damage either though. Make sure you group up a few mobs before using
Shell to gain a shield and not lose HP while you are pulling the mobs together. You can follow-up with
Arcane Circle to boost your damage as well but the the long cooldown might make it difficult to fit this every time you do the rotation so try to use it when you pull a larger amount of mobs.
- Use
Hoarfrost to apply Chill and then use
Cone of Cold to freeze the mobs together. Channel
Ball Lightning so it hits all enemies you've frozen in order to deal damage through the
Shatter proc.