Fighter - Leveling Build: Difference between revisions
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{{Skill tree | {{Skill tree | ||
| class = Fighter | | class = Fighter | ||
| skills = Brutal Cleave, Whirlwind, Lethal Blow, Climactic Whirlwind, Wallop Consuming Lethal Blow, Blitz, Raging Blitz, Maim, Knock Out, Battle Cry, Rupture, Lunging Assault, Reinvigorating Lethal Blow, Form Of Celerity, Regenerative Form of Celerity, Cataclysm, Leap Strike, Art of War, Blood Fusion, Preservative Blood Fusion, Berserk, Reinvigorating Berserk, Recharging Lunging Charge, | | skills = Brutal Cleave, Whirlwind, Lethal Blow, Climactic Whirlwind, Wallop, Consuming Lethal Blow, Blitz, Raging Blitz, Maim, Knock Out, Battle Cry, Rupture, Lunging Assault, Reinvigorating Lethal Blow, Form Of Celerity, Regenerative Form of Celerity, Cataclysm, Leap Strike, Art of War, Blood Fusion, Preservative Blood Fusion, Berserk, Reinvigorating Berserk, Recharging Lunging Charge, | ||
}} | }} | ||
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| ring 1 = Steel Ring | | ring 1 = Steel Ring | ||
| ring 2 = Steel Ring | | ring 2 = Steel Ring | ||
| consumables = Journeyman Scroll of Adventuring Experience, Elixir of Strength, Fresh Salad | |||
}} | }} | ||
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| weapon 1 = Greatsword | | weapon 1 = Greatsword | ||
| weapon 2 = Longbow | | weapon 2 = Longbow | ||
| weapon 1 upgrades = Deadly Finisher Chance I, Deadly Finisher Chance II, Deadly Finisher Chance III, | | weapon 1 upgrades = Deadly Finisher Chance I, Deadly Finisher Chance II, Deadly Finisher Chance III, Damage Focus I, Damage Focus II, Executioner I, Executioner II, Executioner III, Deadly Extended Finisher Chance I, Deadly Extended Finisher Chance II, Deadly Extended Finisher Chance III, Swordmaster's Swiftness, Swordmaster's Aura, Swordmaster's Savagery, Concussion, Concussion: Flexible Extended Finishers | ||
| weapon 1 node 1 = Deadly Finisher: Bleed | | weapon 1 node 1 = Deadly Finisher: Bleed | ||
| weapon 1 node 2 = Weapon Training: Critical Damage | | weapon 1 node 2 = Weapon Training: Critical Damage | ||
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| weapon 1 node 5 = Weapon Training: Critical Damage | | weapon 1 node 5 = Weapon Training: Critical Damage | ||
| weapon 1 node 6 = Weapon Training: Critical Damage | | weapon 1 node 6 = Weapon Training: Critical Damage | ||
| weapon 1 node 7 = Deadly Extended Finisher: | | weapon 1 node 7 = Deadly Extended Finisher: Bleed | ||
| weapon 1 node 8 = Crushing Blows | |||
| weapon 2 upgrades = Deadly Finisher Chance I, Deadly Finisher Chance II, Deadly Finisher Chance III, Finisher Damage I, Finisher Damage II, Finisher Damage III, Finisher Damage I, Finisher Damage II, Deadly Extended Finisher Chance I, Deadly Extended Finisher Chance II, Deadly Extended Finisher Chance III, Extended Finisher Damage I, Extended Finisher Damage II, Extended Finisher Damage III, Weapon Proc Duration I, Damage Focus I, Damage Focus II, Damage Focus III, Critical Projectiles I | | weapon 2 upgrades = Deadly Finisher Chance I, Deadly Finisher Chance II, Deadly Finisher Chance III, Finisher Damage I, Finisher Damage II, Finisher Damage III, Finisher Damage I, Finisher Damage II, Deadly Extended Finisher Chance I, Deadly Extended Finisher Chance II, Deadly Extended Finisher Chance III, Extended Finisher Damage I, Extended Finisher Damage II, Extended Finisher Damage III, Weapon Proc Duration I, Damage Focus I, Damage Focus II, Damage Focus III, Critical Projectiles I | ||
| weapon 2 node 1 = Deadly Finisher: Stagger | | weapon 2 node 1 = Deadly Finisher: Stagger | ||
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* Continue the rotation using {{Skill|Cataclysm}} to deal high damage and and trip the targets. However, if you have a mage in your party, pay attention and wait for them to freeze the mobs so the damage done by {{Skill|Cataclysm}} is increased. Transition into {{Skill|Maim}} for extra damage before using {{Skill|Lunging Assault}} 2 times then finish the rotation with {{Skill|Leap Strike}}. | * Continue the rotation using {{Skill|Cataclysm}} to deal high damage and and trip the targets. However, if you have a mage in your party, pay attention and wait for them to freeze the mobs so the damage done by {{Skill|Cataclysm}} is increased. Transition into {{Skill|Maim}} for extra damage before using {{Skill|Lunging Assault}} 2 times then finish the rotation with {{Skill|Leap Strike}}. | ||
==Consumables== | |||
While leveling, make sure to also use the appropiate level consumables, starting with {{Item|Novice Scroll of Adventuring Experience}} at level 1 & {{Item|Apprentice Scroll of Adventuring Experience}} at level 10 before working up to {{Item|Journeyman Scroll of Adventuring Experience}} once you reach level 20. Level 20 is also where you can start using {{Item|Elixir of Strength}} for extra damage while {{Item|Fresh Salad}} can be used from level 1 to max while {{Item|Roasted Grem}} is another good choice if you can get access to it once you have the level requirement. | |||
{{Build footer}} | {{Build footer}} |
Latest revision as of 14:38, 18 May 2025
- Good for Solo Play
- High AOE DPS
- Easy to Play
- Good Mobility
- Squishy
- Low AOE DPS until high level
Overview
This Fighter DPS build focuses on the leveling aspect of the fighter with great AOE bursts thanks to Whirlwind and
Brutal Cleave which, when coupled with the sturdiness of the Fighter can translate into a very quick leveling experience from level 1 to level 25 either alone or in a group as this Fighter build can do well in both cases regardless of which route you want to take in Ashes of Creation.
Skills



































Equipment





















Weapons
































































































Stamina































As you level and progress in this Fighter leveling build, start by focusing on Escape Velocity to boost your movement speed while sprinting in combat (default key C). This becomes especially important later in the game, allowing you to kite mobs while waiting for cooldowns or to escape dangerous situations entirely if needed.
Next, invest in Recuperation Training and Evasive Maneuver to improve your evasion rate while dodging. This also unlocks
Springstep, which significantly enhances mobility by increasing the distance you can roll.
After that, allocate remaining points to the Guard Training branch to reduce stamina drain while blocking (default key E). Adding Mental Fortification is also helpful, as it lowers the chance of being crowd-controlled (CC’d) while blocking, which can be situationally useful.
Rotations



- While the rotation is incredibly easy to pull off, you should make sure to pull a group of mobs using your auto-attacks or using your bow to lure mobs more efficiently before using
Brutal Cleave and
Whirlwind. You can do this in the early game just after making your character, making it easy to level to 4 by simply AOE grinding the mobs in the starting zone. Keep in mind that once you unlock
Climactic Whirlwind, you will have to angle yourself in such a way that the final hit hits multiple targets.











- This is your bread and butter rotation for single target DPS when leveling solo. Start with
Blitz to build up quick Combat Momentum before continuing with
Rupture to apply a bleed dot before transitioning to
Lunging Assault.
- Continue the rotation with a hit of
Overpower and then use
Wallop to maximize the damage it does based on the amount of Combat Momentum stacks you gained throughout the rotation. The last skill in the rotation is
Lethal Blow as its used to finish off a target with its high damage and also reset
Blitz cooldown by using
Reinvigorating Lethal Blow. Once upgraded with
Consuming Lethal Blow,
Lethal Blow also returns some of your HP and mana.















- Wait for the tank to pull mobs and stack them up before you start the rotation! Spend this time making sure that you are in
Form Of Celerity before using
Battle Cry to buff yourself and your allies followed by
Brutal Cleave which will apply the Staggered thanks to
Form Of Celerity.
- Continue the rotation using
Cataclysm to deal high damage and and trip the targets. However, if you have a mage in your party, pay attention and wait for them to freeze the mobs so the damage done by
Cataclysm is increased. Transition into
Maim for extra damage before using
Lunging Assault 2 times then finish the rotation with
Leap Strike.
Consumables
While leveling, make sure to also use the appropiate level consumables, starting with Novice Scroll of Adventuring Experience at level 1 &
Apprentice Scroll of Adventuring Experience at level 10 before working up to
Journeyman Scroll of Adventuring Experience once you reach level 20. Level 20 is also where you can start using
Elixir of Strength for extra damage while
Fresh Salad can be used from level 1 to max while
Roasted Grem is another good choice if you can get access to it once you have the level requirement.