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Cleric - Leveling Build: Difference between revisions

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==Overview==
==Overview==
This Leveling Cleric Build focuses on leveling either alone or in a group thanks to the incredible AOE DPS the Cleric can put out. The Cleric remains one of the strongest healers in the game with a simple kit thats easy to learn compared to the various buffs and debuffs you need to keep track of when playing Bard. This makes the Cleric a fantastic choice for new players in particular while also being a very important key figure in all group content.
This Leveling Cleric Build focuses on leveling either alone or in a group thanks to the incredible AOE DPS the Cleric can put out through abilities like {{Skill|Divine Flare}} and {{Skill|Consecrating Wave}}. The Cleric remains one of the strongest healers in the game with a simple kit thats easy to learn compared to the various buffs and debuffs you need to keep track of when playing Bard. This makes the Cleric a fantastic choice for new players in particular while also being a very important key figure in all group content.


==Skills==
==Skills==
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| weapon 1 node 7 = Deadly Extended Finisher: Wound
| weapon 1 node 7 = Deadly Extended Finisher: Wound
| weapon 2 upgrades = Deadly Finisher Chance I, Deadly Finisher Chance II, Deadly Finisher Chance III, Proc Finisher Chance I, Proc Finisher Chance II, Proc Finisher Chance III, Projectile Damage I, Projectile Damage II, Extended Finisher Damage I, Extended Finisher Damage II, Extended Finisher Damage III, Deadly Extended Finisher Chance I, Deadly Extended Finisher Chance II, Deadly Extended Finisher Chance III, Elemental Lure I, Elemental Lure II, Extra Stacks I, Extra Stacks II, Extra Stacks III, Extended Duration I, Extended Duration II, Essence Harvest, Arcane Amplifier
| weapon 2 upgrades = Deadly Finisher Chance I, Deadly Finisher Chance II, Deadly Finisher Chance III, Proc Finisher Chance I, Proc Finisher Chance II, Proc Finisher Chance III, Projectile Damage I, Projectile Damage II, Extended Finisher Damage I, Extended Finisher Damage II, Extended Finisher Damage III, Deadly Extended Finisher Chance I, Deadly Extended Finisher Chance II, Deadly Extended Finisher Chance III, Elemental Lure I, Elemental Lure II, Extra Stacks I, Extra Stacks II, Extra Stacks III, Extended Duration I, Extended Duration II, Essence Harvest, Arcane Amplifier
| weapon 2 node 1 = Special Finisher: Chilling
| weapon 2 node 1 = Special Finisher: Volatile
| weapon 2 node 2 = Keen Edge
| weapon 2 node 2 = Keen Edge
| weapon 2 node 3 = Special Extended Finisher: Echo
| weapon 2 node 3 = Special Extended Finisher: Echo
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==Rotations==
==Rotations==
{{Rotation|AOE Leveling Rotation|Cathartic Melody, Maddening Dance, Get Off The Stage, Fierce Wit, Quick Wit, Quick Wit, Discordance}}
{{Rotation|AOE Leveling Rotation|Bless Weapon, Soothing Glow, Chains of Restraint, Consecrating Wave, Judgment, Soothing Glow, Divine Flare}}
* This is the main rotation you should use when grinding mobs and AOE farming in order to level up quickly. Either while in a group or solo, this rotation works well in both cases.
* This is the main rotation you should use when grinding mobs and AOE farming in order to level up quickly. Especially powerful when solo, but also very strong when in a group. Make sure you have {{Skill|Bless Weapon}} active on yourself at all times as it adds a lot of extra damage to your attacks.


* Once you've gathered mobs together using your auto-attacks, the first skill you use should be {{Skill|Cathartic Melody}}. This allows you to heal up while doing damage with your following abilities and the song plays throughout the use of other abilities. Next, use {{Skill|Maddening Dance}} to deal AOE damage to all mobs around you before following up with {{Skill|Get Off The Stage}} after stacking mobs together close enough for {{Skill|Get Off The Stage}} to hit all mobs but also debuff them.  
* Once you've gathered mobs together using your Book auto-attacks, you should switch your weapon to the melee Greatsword so you can hit all mobs at once with your auto-attacks between casting abilities, constantly dealing extra damage between skills. Cast a quick {{Skill|Soothing Glow}} for some healing to negate damage taken and healing yourself. Channel {{Skill|Chains of Restraint}} on top of all mobs before using {{Skill|Consecrating Wave}} to deal AOE damage.


* Finally, use {{Skill|Fierce Wit}} to deal fire damage when using {{Skill|Quick Wit}} on the same mobs. Finish off whatever remaining mobs with {{Skill|Discordance}}.
* Continue the rotation with {{Skill|Judgment}} on whatever mob is still at high HP before using {{Skill|Soothing Glow}} to maintain your health. Finish off the mobs with {{Skill|Divine Flare}}.

Revision as of 22:22, 3 December 2024

Overview
Class: Cleric
Designed for: Leveling
Focused on: Healer
Difficulty:
Easy
Strengths
  • Great AoE DPS
  • Easy to Play
  • Great Utility
  • Good Self and Group Heal
Weaknesses
  • Squishy

Overview

This Leveling Cleric Build focuses on leveling either alone or in a group thanks to the incredible AOE DPS the Cleric can put out through abilities like Divine FlareDivine Flare and Consecrating WaveConsecrating Wave. The Cleric remains one of the strongest healers in the game with a simple kit thats easy to learn compared to the various buffs and debuffs you need to keep track of when playing Bard. This makes the Cleric a fantastic choice for new players in particular while also being a very important key figure in all group content.

Skills

24
19
17
13
14
15
6
10
9
23
7
18
22
21
11
12
5
3
4
2
8
20
1


Equipment


Weapons


Stamina

14
10
21
13
9
20
12
8
19
11
7
18
3
6
17
2
5
16
1
4
15

As a Cleric and especially while leveling either in group or in solo play, avoid focusing on Sustained GuardSustained Guard, as your primary strategy relies on dodging and sprinting. Instead, start by prioritizing Escape VelocityEscape Velocity to boost your sprinting speed in combat (default key C). This becomes essential later on, allowing you to kite enemies during cooldowns or escape danger quickly.

Next, invest in RecuperationRecuperation Training and Evasive ManeuverEvasive Maneuver to increase your dodge evasion rate. These upgrades also unlock SpringstepSpringstep, significantly enhancing your mobility by improving dodge distance.

Finally, use any remaining points on Guard Training to lower stamina costs when blocking (default key E). Adding Mental FortificationMental Fortification can also be useful, as it reduces your chance of being crowd-controlled (CC’d) while blocking, which can help in specific situations.


Rotations

AOE Leveling Rotation ↴
Arrow right.webp
Arrow right.webp
Arrow right.webp
Arrow right.webp
Arrow right.webp
Arrow right.webp
  • This is the main rotation you should use when grinding mobs and AOE farming in order to level up quickly. Especially powerful when solo, but also very strong when in a group. Make sure you have Bless WeaponBless Weapon active on yourself at all times as it adds a lot of extra damage to your attacks.
  • Once you've gathered mobs together using your Book auto-attacks, you should switch your weapon to the melee Greatsword so you can hit all mobs at once with your auto-attacks between casting abilities, constantly dealing extra damage between skills. Cast a quick Soothing GlowSoothing Glow for some healing to negate damage taken and healing yourself. Channel Chains of RestraintChains of Restraint on top of all mobs before using Consecrating WaveConsecrating Wave to deal AOE damage.
  • Continue the rotation with JudgmentJudgment on whatever mob is still at high HP before using Soothing GlowSoothing Glow to maintain your health. Finish off the mobs with Divine FlareDivine Flare.
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